- Graphical Automata Designer
- Node Occurrence Statistic
- Simulation of 360° Projection
- Multipass Shader
- FFT Recorder
- Particles
- Motion Blur
- Quaternion Julia Set
- Attractor
- MeshDistortion
- TFSC video clip mixer
- Music 3D
Graphical Automata Designer
a patch to use a graphical editor to programm the Automata node.tonfilm-GraphicalAutomata
Node Occurrence Statistic
with this little tool you can count the node occurrances of all patches in a given folder. big credits to woei for the count occurrance module.NodeOccurrenceStatistic.v4p (22.73 Kb)
Simulation of 360° Projection
this patch simulates a 360° beamer projection setup with a real 3D object space, using view and viewport spreading.360ViewPort.v4p (21.65 Kb)
Multipass Shader
howto use the output of one shader pass into another.multipass.zip (3.95 Kb)
FFT Recorder
a patch to record the FFT data of a song, to use it in a non realtime rendering. Don't touch your computer during the recording to get a smooth framerate.FFTRecorder.zip (7.27 Kb)
Particles
some particle cloud functions. thx to bene who asked me to patch it from a java code.Particles.zip (7.64 Kb)
Motion Blur
shows two ways of a motion blur effectMotionblur.v4p (23.03 Kb)
Quaternion Julia Set
4-dimensional quaternion julia set fractal intersected with the 3d space. completely calculated in a pixel shader. shader code by Keenan Crane. you need pixel shader 3.0 support to run it:QJuliaSet.zip (8.48 Kb)
Attractor
2d and 3d implementation of peter de jong's attractor:http://www.complexification.net/gallery/machines/peterdejong/
download 2d, painted:
Complexification_2d.v4p
download 3d, stored in queue (to rotate ...):
Complexification_3d.v4p

MeshDistortion
how to modify the geometry of a 3d modelbeta9:
MeshDistortion.v4p (18.41 Kb)
beta8.1:
MeshDistortion.v4p (20.74 Kb)
TFSC video clip mixer
go >> TFSCtoolMusic 3D
3d view of soundMusic3D.v4p (14.36 Kb)
by tf
