tonfilm-Screenshots
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wave file reader



3d wave shader implementation



3d wave





painting app



3d structure made of Game Of Life generations



screen space ambient occlusion







joregs lindenmayer




particle system slow



rectangular random coordinates








recursive 3D branching





recursive 3D growing





fisheye in x-direction



top secret vertex shader experiments










don't clearing the depthbuffer






very fine alpha trial with 64bit colors





color palette test



interactive 3d tree concept




what another application left in my backbuffer



interactive selfcopying rectangle





verctor visualization (shot by kalle)



fast bicubic texture sampling











3d cellular automata on a 2d texture








rose shader, from woei





2d texture -> 3d texture experiments






performance modification on the fluid solver



spiral extention for the tentacle vertex shader



vvvv adaption of the famous NS fluid solver





multipass texture distortion





isosurface raytracing shader










other quaternion fractal sets





lyapunov exponent shader






tentacle shader




vvvv adaption of a fractal shader




generative mesh with normal calculation on gpu




superformula 2.0




quaternion julia fractal



perlin noise texture on 2d superformula mesh




multitouch experiments



vj tool



modified jpg strings








mixing textures with a texture




luminance to height



feedback effect



glow for PS 1.4 graphics cards



quad wireframe grid



recursive painting of objects that not intersect




toon style shader




picture relief shader




rectangular attractor



dynamic texture



texture distortion





wiki art










quaternion julia fractal



early lyapunov exponent shader experiments at the meso office




shadow transform matrix



peter dejong's strange attractor





renderer feedback





some graphics






perlin noise 3d





CQT vs. DFT visualization



texture distortion with complex numbers






luminance matrix experiment (or was that michel?)




grid distortions






ODE modeling



minimal surface



dynamic mesh experiments




video mixer





3d sound analyzer




escher triangle




number theory visualizations




shadow experiments





VHS rewind effect shader



recursive painting



by tf