works with 3*2*fullhd texture, just checked; but it is not the best solution, probably i should have used RWTexture instead of buffer
anonymous user login
~6mth ago
~6mth ago
~6mth ago
~7mth ago
~7mth ago
~7mth ago
~7mth ago
~7mth ago
~7mth ago
~7mth ago