» MultiScreen LVT (DX11)
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MultiScreen LVT (DX11)

module

about

Enables you to render onto a screen matrix. Screens can overlap or may have spaces between them. Also with the softedge feature and homograph transform. The config will be saved in a XML file.

System Hot keys
    m + up/down : Select menu ( Corner / Overlap ).
    m + 1/222/333333/4 : Switch the demo textures.
    m + q : Switch the display mode of overlap.
    m + s : Save the config file. !important.
    f + left/right : Change the UI font size.
Corner Calibrating
    < / > : Select one corner.
    left / right / up / down : Move the corner point.
    left / right / up / down + shift : Move faster.
Overlap Calibrating
    < / > : Select one overlap.
    left / right : Change the width of the overlap.
    up / down : Change the gamma of the overlap.
Installation

Place the extracted folder in the Packs folder

    
Notice
  • Thanks to catweasel for the great MultiscreenCat
  • I don't know how to use the node Text(DX11) properly because it seems to display in a fixed font size. You can use hotkey "f + left / right" to change the font size if needed.
  • Tested on vvvv 33.7 x86 & 34.2 x86.
  • Open the help patch to see how it works.

sunep 05/09/2016 - 13:36

I get quite a bit of red nodes with beta34.2 x86 on win10 64bit

idab 05/09/2016 - 14:55

Great! For me works like a charm! b34.2x64 win10.

sunep 05/09/2016 - 15:00

Ah, it needs to be installed as a pack and not a contribution. I will add that info to the description

sunep 05/09/2016 - 15:03

and yes, it looks great!

lby 05/09/2016 - 16:03

sunep Oh yes thanks very much! Actually i'm not quite clear about the contribution and packs :) I'll also add this info and thanks again!

StiX 07/09/2016 - 17:47

works great!

neuston 04/04/2019 - 10:12

Highly useful!

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