plugin
Credits: patch by bo27
plugin code by Sergey Orlov
Used libraries and tools: PdfSharp and muPDF Please read their licensie agreements.
PDF files used for help-patch: dont panic - the noobs guide to vvvv by roman_g and illustrated guide to vvvv for newbies in computer arts by bo27
Libraries have some functional limitations (e.g. can not use layers from pdf file). But it's still better than nothing.
for beta28.1
simply copy dll from beta28.1 to the dependencies folder,the static one seems not fully working atm?
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nifty late night surprise!
sweet
nice indeed
Nice one , we need pdf writer now :)
awesome contribution, bo!
comes really handy when you need to plan for some nasty last minute content changes from oh so well organized clients. :)
lol bo that's cool ;]
Amazing...maybe very useful fur GUI!
great! there's a mispelling in the node by "weight" you meant "width"? because weight can be measured in kg;)
in vvvv 45beta26 couldn't be compiled. it gives an error:
System.TypeLoadException: Method 'Create Texture' in type 'VVVV.Nodes.EX9_TexturePDFTextureNode' from assembly '-1533255411._dynamic_.4, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
oh it works now... just restarted vvvv...
ok. nice to hear. thanks
hi
i've this error in beta26 and alpha 26.1
everything is fine under beta25 and beta 25.1!!!
strange...any ideas?
System.TypeLoadException: Method 'Create Texture' in type 'VVVV.Nodes.EX9_TexturePDFTextureNode' from assembly '-1533255411._dynamic_.4, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.
hi circuitb, sorry but at the moment we have no coder in our team, so cannot fix it emergency. but everybody welcome!!!))
no problem bo!
btw does anyone have this bug too?
thx
can you try this? i made some changes,just replace the reference dll from the beta26,that works for me at least.
http://hotfile.com/dl/137985099/caed116/PDFTexture_(EX9.Texture).rar.html
It works,
Thanks a lot
thx liquid
seems pdf texture need a rebuild with the new beta27/.net!
the dependencies merging doesn't work...
try this please,see if it is working or not,rebuild with beta27
http://hotfile.com/dl/138845601/64f553a/PDFTexture_(EX9.Texture)_beta27.rar.html
it takes some time to load or something (black windows popping up) but then works fine.
Sune
@liquid thank you very much for supporting this contribution. feel free to add your updates to contribution page(Edit button under page title)
@sunep yes black window pop-ups while external tool in progress (we have no background mode for it) and it takes some time to process all available pages. may not work if pdf is password protected.
@ sunep & bo27
you can hide the popup
add this to the .cs
in
// render .png files for each page
after
exe.StartInfo.CreateNoWindow = true;
add
exe.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
Hi,
may I ask why the .csproj doesn't point directly to %vvvv%\lib\core\etc instead of pointing to ..\..\..\lib\core\etc ?
I'm using 27.2 getting red PDFTexture node, though working fine.
Thanks.
EDIT:
@circuitb
I still get those cmd windows popping out. Would you suggest something more? XP32 here.
hi guys, guess it should be recompilied for new .net, but i have no resources to do so, so anyone welcome to fix! sorry and thank you
It works fine to see all PDF in one go like the help patch but when i use a getslice to switch PDF then texture kinda stuck with the previous cache, the reload pin is not helping... the texture updates only when i alt+rightclick(reset) the PDF texture node + some PDF doesn't show up at all.
Hi guys,
PDFTexture plugin works fine with b29.2x86. I copied dll files from vvvv folder to the dependencies plugin folder.
Now I have some suggestion:
AAA looking for some vvvvoluntary! :)
hi,
regarding pdfsharp:
the latest version
Can create PDF files marked for PDF version 1.2 (Adobe Acrobat Reader 3) through 1.7 (Adobe Reader 8);
Supports PDF versions 1.2 through 1.4 (including the transparency features introduced with Adobe Reader 5.0); these files can be read and written
theres's a workaround with itextsharp to convert unreadables pdf's
but it's is not free
http://forum.pdfsharp.net/viewtopic.php?f=2&t=693
can it be ported to dx11 64/32? really good plugin man!