Overload List
| Name | Description | |
|---|---|---|
| Polar(Vector3D) |
Convert cartesian coordinates (x, y, z) to polar coordinates (pitch, yaw, lenght) in radian.
To convert the angles to cycles, multiply them with VMath.DegToCyc.
| |
| Polar(Double, Double, Double) |
Convert cartesian coordinates (x, y, z) to polar coordinates (pitch, yaw, lenght) in radian.
To convert the angles to cycles, multiply them with VMath.DegToCyc.
|