<!DOCTYPE PATCH  SYSTEM "http://vvvv.org/versions/vvvv40alpha21.5.dtd" >
   <PATCH nodename="C:\Dokumente und Einstellungen\greg\Desktop\Root\Dev\vvvv\help\FileTexture (EX9.Texture) help.v4p">
   <BOUNDS height="4155" left="1620" top="3165" type="Window" width="9270">
   </BOUNDS>
   <NODE componentmode="InABox" hiddenwhenlocked="0" id="8" managers="" nodename="Renderer (EX9)">
   <BOUNDS height="0" left="5010" top="345" type="Node" width="0">
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   <BOUNDS height="3135" left="5010" top="345" type="Box" width="3480">
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   <BOUNDS height="5820" left="9150" top="2925" type="Window" width="6000">
   </BOUNDS>
   <PIN pinname="View Transform" pintype="Input" slicecount="1" visible="1" values="||">
   </PIN>
   <PIN pinname="Depth Buffer" pintype="Input" slicecount="1" visible="1" values="1.00000">
   </PIN>
   <PIN pinname="Background Color" pintype="Input" slicecount="1" visible="1" values="|0.00000,0.00000,0.00000,1.00000|">
   </PIN>
   <PIN pinname="Descriptive Name" pintype="Configuration" slicecount="1" values="||">
   </PIN>
   <PIN pinname="Adapter" pintype="Configuration" slicecount="1" values="|Default Adapter|">
   </PIN>
   <PIN pinname="Mode" pintype="Configuration" slicecount="1" values="|XGA Default: [1024x768 32bit] if possible|">
   </PIN>
   <PIN pinname="Swap" pintype="Configuration" slicecount="1" values="copy">
   </PIN>
   <PIN pinname="Sync" pintype="Configuration" slicecount="1" values="default">
   </PIN>
   <PIN pinname="Back Buffer Count" pintype="Configuration" slicecount="1" values="2.00000">
   </PIN>
   <PIN pinname="Antialiasing" pintype="Configuration" slicecount="1" values="|No Multi Sampling|">
   </PIN>
   <PIN pinname="Enabled" pintype="Input" slicecount="1" visible="1" values="1">
   </PIN>
   <PIN pinname="Clear" pintype="Input" slicecount="1" visible="1" values="1">
   </PIN>
   <PIN pinname="Render Pass" pintype="Input" slicecount="1" visible="1" values="0.00000">
   </PIN>
   <PIN pinname="Autosize Backbuffer" pintype="Input" slicecount="1" visible="1" values="1.00000">
   </PIN>
   <PIN pinname="Backbuffer Width" pintype="Input" slicecount="1" visible="1" values="1024">
   </PIN>
   <PIN pinname="Backbuffer Height" pintype="Input" slicecount="1" visible="1" values="1024">
   </PIN>
   <PIN pinname="Global Visual Range" pintype="Input" slicecount="1" visible="1" values="1.00000">
   </PIN>
   <PIN pinname="Fullscreen On Client" pintype="Input" slicecount="1" visible="0" values="0.00000">
   </PIN>
   <PIN pinname="Clear Depth Buffer" pintype="Input" slicecount="1" visible="1" values="1.00000">
   </PIN>
   <PIN pinname="Projection Transform" pintype="Input" slicecount="1" visible="1" values="||">
   </PIN>
   <PIN pinname="X" pintype="Output" visible="1">
   </PIN>
   <PIN pinname="Y" pintype="Output" visible="1">
   </PIN>
   <PIN pinname="Left Button" pintype="Output" visible="1">
   </PIN>
   <PIN pinname="Middle Button" pintype="Output" visible="1">
   </PIN>
   <PIN pinname="Right Button" pintype="Output" visible="1">
   </PIN>
   <PIN pinname="DX9 Out" pintype="Output" visible="1">
   </PIN>
   <PIN pinname="Layers" visible="1">
   </PIN>
   </NODE>
   <NODE id="7" nodename="FILETEXTURE (EX9.TEXTURE)">
   <BOUNDS height="0" left="2745" top="2475" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Texture Out" visible="1">
   </PIN>
   <PIN pinname="Reload" visible="1">
   </PIN>
   <PIN pinname="Filename" visible="1">
   </PIN>
   <PIN pinname="Mip Map Count" slicecount="1" values="All">
   </PIN>
   </NODE>
   <NODE componentmode="InABox" id="6" nodename="IOBox (Value Advanced)">
   <BOUNDS height="0" left="3210" top="1800" type="Node" width="0">
   </BOUNDS>
   <BOUNDS height="160" left="5610" top="4995" type="Window" width="215">
   </BOUNDS>
   <BOUNDS height="435" left="3210" top="1800" type="Box" width="450">
   </BOUNDS>
   <PIN pinname="Y Output Value" visible="1">
   </PIN>
   <PIN pinname="Slider Behavior" slicecount="1" values="Bang">
   </PIN>
   <PIN pinname="Minimum" slicecount="1" values="0">
   </PIN>
   <PIN pinname="Maximum" slicecount="1" values="1">
   </PIN>
   <PIN pinname="Show Value" slicecount="1" values="0">
   </PIN>
   <PIN pinname="Show Slider" slicecount="1" values="1">
   </PIN>
   <PIN pinname="X Input Value" slicecount="1" values="0">
   </PIN>
   <PIN pinname="Y Input Value" slicecount="1" values="0">
   </PIN>
   </NODE>
   <LINK dstnodeid="7" dstpinname="Reload" srcnodeid="6" srcpinname="Y Output Value">
   </LINK>
   <NODE componentmode="InABox" id="5" nodename="IOBox (String)">
   <BOUNDS height="0" left="2760" top="1305" type="Node" width="0">
   </BOUNDS>
   <BOUNDS height="160" left="5055" top="4200" type="Window" width="215">
   </BOUNDS>
   <BOUNDS height="330" left="2760" top="1305" type="Box" width="2100">
   </BOUNDS>
   <PIN pinname="Output String" visible="1">
   </PIN>
   <PIN pinname="Input String" slicecount="1" values="resources\wimp.jpg">
   </PIN>
   </NODE>
   <LINK dstnodeid="7" dstpinname="Filename" srcnodeid="5" srcpinname="Output String">
   </LINK>
   <NODE id="4" nodename="Quad (DX9)">
   <BOUNDS height="0" left="2430" top="3015" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Texture" visible="1">
   </PIN>
   <PIN pinname="Transform" visible="1">
   </PIN>
   <PIN pinname="Layer" visible="1">
   </PIN>
   </NODE>
   <LINK dstnodeid="4" dstpinname="Texture" srcnodeid="7" srcpinname="Texture Out">
   </LINK>
   <NODE componentmode="InABox" id="3" nodename="IOBox (String)">
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   <BOUNDS height="285" left="1440" top="1335" type="Box" width="1305">
   </BOUNDS>
   <BOUNDS height="160" left="0" top="0" type="Window" width="215">
   </BOUNDS>
   <PIN pinname="Input String" slicecount="1" visible="0" values="|specify image file|">
   </PIN>
   <PIN pinname="Output String" visible="0">
   </PIN>
   <PIN pinname="Show Grid" slicecount="1" values="0">
   </PIN>
   </NODE>
   <NODE id="2" nodename="UniformScale (Transform)">
   <BOUNDS height="0" left="1575" top="2460" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Transform Out" visible="1">
   </PIN>
   <PIN pinname="XYZ" slicecount="1" values="1.69">
   </PIN>
   </NODE>
   <LINK dstnodeid="4" dstpinname="Transform" linkstyle="PolyLine" srcnodeid="2" srcpinname="Transform Out">
   <LINKPOINT x="1605" y="2850">
   </LINKPOINT>
   <LINKPOINT x="2625" y="2850">
   </LINKPOINT>
   </LINK>
   <NODE componentmode="InABox" id="1" nodename="IOBox (String)">
   <BOUNDS height="255" left="15" top="390" type="Node" width="570">
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   <BOUNDS height="300" left="15" top="390" type="Box" width="4230">
   </BOUNDS>
   <BOUNDS height="160" left="-3540" top="8040" type="Window" width="215">
   </BOUNDS>
   <PIN pinname="Input String" slicecount="1" visible="0" values="|allows image files to be used as textures in the DX window|">
   </PIN>
   <PIN pinname="Output String" visible="0">
   </PIN>
   <PIN pinname="Show Grid" slicecount="1" values="0">
   </PIN>
   </NODE>
   <NODE componentmode="InABox" id="0" nodename="IOBox (String)">
   <BOUNDS height="270" left="15" top="15" type="Node" width="915">
   </BOUNDS>
   <BOUNDS height="375" left="15" top="15" type="Box" width="4575">
   </BOUNDS>
   <BOUNDS height="160" left="-3540" top="8040" type="Window" width="215">
   </BOUNDS>
   <PIN pinname="Input String" slicecount="1" visible="0" values="|FileTexture - EX9.Texture|">
   </PIN>
   <PIN pinname="Output String" visible="0">
   </PIN>
   <PIN pinname="Show Grid" slicecount="1" values="0">
   </PIN>
   <PIN pinname="Size" slicecount="1" values="12">
   </PIN>
   </NODE>
   <LINK dstnodeid="8" dstpinname="Layers" srcnodeid="4" srcpinname="Layer">
   <LINKPOINT x="2445" y="3540">
   </LINKPOINT>
   <LINKPOINT x="4635" y="3540">
   </LINKPOINT>
   <LINKPOINT x="4650" y="345">
   </LINKPOINT>
   </LINK>
   </PATCH>