<!DOCTYPE VVVV  SYSTEM "http://vvvv.meso.net/versions/vvvv33alpha9.0.dtd" >
   <PATCH nodename="V:\releases\vvvv_33beta9a\help\LookAt (Transform Vector) help.v4p">
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   </BOUNDS>
   <BOUNDS height="240" left="255" top="4890" type="Box" width="960">
   </BOUNDS>
   <BOUNDS height="160" left="300" top="300" type="Window" width="215">
   </BOUNDS>
   <PIN pinname="Input String" slicecount="1" visible="0" values="|see also:|">
   </PIN>
   <PIN pinname="Output String" visible="0">
   </PIN>
   <PIN pinname="Show Grid" slicecount="1" values="0">
   </PIN>
   </NODE>
   <NODE id="3" nodename="LookAt (Transform)">
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   </BOUNDS>
   </NODE>
   <NODE componentmode="InABox" id="2" nodename="IOBox (String)">
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   <BOUNDS height="510" left="15" top="390" type="Box" width="2805">
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   <BOUNDS height="160" left="810" top="9690" type="Window" width="215">
   </BOUNDS>
   <PIN pinname="Input String" slicecount="1" visible="0" values="|Provides a translation and a rotation to look from one point to another.|">
   </PIN>
   <PIN pinname="Output String" visible="0">
   </PIN>
   <PIN pinname="Show Grid" slicecount="1" values="0">
   </PIN>
   </NODE>
   <NODE componentmode="InABox" id="1" nodename="IOBox (String)">
   <BOUNDS height="270" left="15" top="15" type="Node" width="915">
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   <BOUNDS height="360" left="15" top="15" type="Box" width="4095">
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   <BOUNDS height="160" left="810" top="9690" type="Window" width="215">
   </BOUNDS>
   <PIN pinname="Input String" slicecount="1" visible="0" values="|LookAt - Transform Vector|">
   </PIN>
   <PIN pinname="Output String" visible="0">
   </PIN>
   <PIN pinname="Show Grid" slicecount="1" values="0">
   </PIN>
   <PIN pinname="Size" slicecount="1" values="12">
   </PIN>
   </NODE>
   <NODE id="32" nodename="MovingTriad (3d Vector)">
   <BOUNDS height="0" left="6360" top="2505" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Position XYZ" visible="1">
   </PIN>
   <PIN pinname="Velocity XYZ" visible="1">
   </PIN>
   <PIN pinname="Acceleration XYZ" visible="1">
   </PIN>
   <PIN pinname="Normal XYZ" visible="1">
   </PIN>
   <PIN pinname="Up XYZ" visible="1">
   </PIN>
   <PIN pinname="Tangent XYZ" visible="1">
   </PIN>
   </NODE>
   <NODE id="31" nodename="Oscillator (Animation)">
   <BOUNDS height="0" left="6120" top="1560" type="Node" width="0">
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   <PIN pinname="Go To Position" visible="1">
   </PIN>
   <PIN pinname="Position Out" visible="1">
   </PIN>
   <PIN pinname="Velocity Out" visible="1">
   </PIN>
   <PIN pinname="Acceleration Out" visible="1">
   </PIN>
   <PIN pinname="Cyclics / second" slicecount="1" values="0.31">
   </PIN>
   <PIN pinname="FilterTime" slicecount="1" values="15.51">
   </PIN>
   <PIN pinname="Cyclic" slicecount="1" values="0">
   </PIN>
   </NODE>
   <NODE id="30" nodename="RandomSpread (Spreads)">
   <BOUNDS height="0" left="6120" top="720" type="Node" width="0">
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   <PIN pinname="Output" visible="1">
   </PIN>
   <PIN pinname="Random Seed" visible="1">
   </PIN>
   <PIN pinname="Spread Count" slicecount="1" values="111">
   </PIN>
   <PIN pinname="Width" slicecount="1" values="11.35">
   </PIN>
   </NODE>
   <LINK dstnodeid="32" dstpinname="Position XYZ" srcnodeid="31" srcpinname="Position Out">
   </LINK>
   <LINK dstnodeid="32" dstpinname="Velocity XYZ" srcnodeid="31" srcpinname="Velocity Out">
   </LINK>
   <LINK dstnodeid="32" dstpinname="Acceleration XYZ" srcnodeid="31" srcpinname="Acceleration Out">
   </LINK>
   <NODE id="29" nodename="LFO (Animation)">
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   </BOUNDS>
   <PIN pinname="Cycles" visible="1">
   </PIN>
   <PIN pinname="Output" visible="1">
   </PIN>
   <PIN pinname="Period" slicecount="1" values="0.71">
   </PIN>
   </NODE>
   <LINK dstnodeid="30" dstpinname="Random Seed" srcnodeid="29" srcpinname="Cycles">
   </LINK>
   <NODE id="28" nodename="ParallelEpiped (Transform Vector)">
   <BOUNDS height="0" left="5865" top="3255" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Position XYZ" visible="1">
   </PIN>
   <PIN pinname="XAxis XYZ" visible="1">
   </PIN>
   <PIN pinname="YAxis XYZ" visible="1">
   </PIN>
   <PIN pinname="ZAxis XYZ" visible="1">
   </PIN>
   <PIN pinname="Transform Out" visible="1">
   </PIN>
   </NODE>
   <LINK dstnodeid="28" dstpinname="YAxis XYZ" srcnodeid="32" srcpinname="Up XYZ">
   </LINK>
   <LINK dstnodeid="28" dstpinname="Position XYZ" srcnodeid="31" srcpinname="Position Out">
   </LINK>
   <NODE componentmode="Hidden" id="27" nodename=":MODULES:\Camera (Transform Softimage).v4p">
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   <BOUNDS height="3600" left="3765" top="5145" type="Box" width="4800">
   </BOUNDS>
   <PIN pinname="View Projection" visible="1">
   </PIN>
   </NODE>
   <NODE id="26" nodename="Scale (Transform)">
   <BOUNDS height="0" left="7050" top="4365" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Transform In" visible="1">
   </PIN>
   <PIN pinname="Transform Out" visible="1">
   </PIN>
   <PIN pinname="XYZ">
   </PIN>
   <PIN pinname="X" pintype="Input" slicecount="1" visible="1" values="4.3">
   </PIN>
   <PIN pinname="Y" slicecount="1" values="1.69">
   </PIN>
   <PIN pinname="Z" slicecount="1" values="1">
   </PIN>
   </NODE>
   <LINK dstnodeid="28" dstpinname="XAxis XYZ" srcnodeid="32" srcpinname="Tangent XYZ">
   </LINK>
   <LINK dstnodeid="28" dstpinname="ZAxis XYZ" srcnodeid="32" srcpinname="Normal XYZ">
   </LINK>
   <LINK dstnodeid="31" dstpinname="Go To Position" srcnodeid="30" srcpinname="Output">
   </LINK>
   <LINK dstnodeid="26" dstpinname="Transform In" srcnodeid="28" srcpinname="Transform Out">
   </LINK>
   <NODE id="25" nodename="LookAt (Transform Vector)">
   <BOUNDS height="0" left="3405" top="4245" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Transform Out" visible="1">
   </PIN>
   <PIN pinname="LookAt XYZ" visible="1">
   </PIN>
   <PIN pinname="UpVector XYZ" slicecount="3" values="0,0.9,0">
   </PIN>
   <PIN pinname="Transform In" visible="1">
   </PIN>
   </NODE>
   <NODE componentmode="Hidden" id="24" nodename=":MODULES:\TestCamera (VVVV).v4p">
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   </BOUNDS>
   <BOUNDS height="3600" left="3030" top="5640" type="Box" width="4800">
   </BOUNDS>
   <PIN pinname="testcamera" visible="1">
   </PIN>
   <PIN pinname="othercamera" visible="1">
   </PIN>
   <PIN pinname="Layers" visible="1">
   </PIN>
   </NODE>
   <LINK dstnodeid="24" dstpinname="testcamera" srcnodeid="25" srcpinname="Transform Out">
   </LINK>
   <LINK dstnodeid="24" dstpinname="othercamera" srcnodeid="27" srcpinname="View Projection">
   </LINK>
   <NODE id="23" nodename="Perspective (Transform)">
   <BOUNDS height="0" left="2595" top="3480" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Transform Out" visible="1">
   </PIN>
   <PIN pinname="Near Plane" slicecount="1" values="0.35">
   </PIN>
   <PIN pinname="Far Plane" slicecount="1" values="20">
   </PIN>
   </NODE>
   <LINK dstnodeid="25" dstpinname="Transform In" srcnodeid="23" srcpinname="Transform Out">
   </LINK>
   <NODE id="22" nodename="PILLOW (DX9)">
   <PIN pinname="Transform" visible="1">
   </PIN>
   <PIN pinname="Enabled" slicecount="1" values="1">
   </PIN>
   <BOUNDS height="0" left="6900" top="4920" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Color" slicecount="1" values="|0.00000,0.61085,1.00000,1.00000|">
   </PIN>
   <PIN pinname="Fade Color" slicecount="1" values="|0.00097,0.00029,0.00000,0.00000|">
   </PIN>
   <PIN pinname="Render Pass">
   </PIN>
   <PIN pinname="Render State" visible="1">
   </PIN>
   <PIN pinname="Layer" visible="1">
   </PIN>
   <PIN pinname="Fade Amount" slicecount="1" values="0">
   </PIN>
   <PIN pinname="Round Edges" slicecount="1" values="1">
   </PIN>
   </NODE>
   <LINK dstnodeid="22" dstpinname="Transform" srcnodeid="26" srcpinname="Transform Out">
   </LINK>
   <NODE id="21" nodename="Group (EX9)">
   <BOUNDS height="0" left="6345" top="5430" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Layer Template Count" slicecount="1" values="2">
   </PIN>
   <PIN pinname="Layer 2" visible="1">
   </PIN>
   <PIN pinname="Layer 1" visible="1">
   </PIN>
   <PIN pinname="Layer" visible="1">
   </PIN>
   <PIN pinname="Layer 3" visible="1">
   </PIN>
   </NODE>
   <LINK dstnodeid="24" dstpinname="Layers" srcnodeid="21" srcpinname="Layer">
   </LINK>
   <NODE id="20" nodename=":MODULES:\GetSlice (3D Vector).v4p">
   <BOUNDS height="0" left="3810" top="3450" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Index" visible="1">
   </PIN>
   <PIN pinname="Input" visible="1">
   </PIN>
   <PIN pinname="Output" visible="1">
   </PIN>
   <BOUNDS type="Box" left="3810" top="3450">
   </BOUNDS>
   </NODE>
   <LINK dstnodeid="20" dstpinname="Input" srcnodeid="31" srcpinname="Position Out">
   </LINK>
   <LINK dstnodeid="25" dstpinname="LookAt XYZ" srcnodeid="20" srcpinname="Output">
   </LINK>
   <NODE id="19" nodename="GetSlice (Node)">
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   </BOUNDS>
   <PIN pinname="Index" visible="1">
   </PIN>
   <PIN pinname="Input Node" visible="1">
   </PIN>
   <PIN pinname="Output Node" visible="1">
   </PIN>
   </NODE>
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   <BOUNDS height="240" left="3540" top="1515" type="Box" width="795">
   </BOUNDS>
   <PIN pinname="Y Output Value" visible="1">
   </PIN>
   </NODE>
   <LINK dstnodeid="19" dstpinname="Index" srcnodeid="18" srcpinname="Y Output Value">
   </LINK>
   <LINK dstnodeid="20" dstpinname="Index" srcnodeid="18" srcpinname="Y Output Value">
   </LINK>
   <LINK dstnodeid="19" dstpinname="Input Node" srcnodeid="28" srcpinname="Transform Out">
   </LINK>
   <NODE id="17" nodename=":MODULES:\Axis (DX9).v4p">
   <BOUNDS height="0" left="4470" top="3930" type="Node" width="0">
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   <BOUNDS height="6000" left="5280" top="12675" type="Window" width="9000">
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   <BOUNDS height="3600" left="4470" top="3930" type="Box" width="4800">
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   <PIN pinname="Transform" visible="1">
   </PIN>
   <PIN pinname="Layer" visible="1">
   </PIN>
   </NODE>
   <LINK dstnodeid="17" dstpinname="Transform" srcnodeid="19" srcpinname="Output Node">
   </LINK>
   <LINK dstnodeid="21" dstpinname="Layer 1" srcnodeid="17" srcpinname="Layer">
   </LINK>
   <LINK dstnodeid="21" dstpinname="Layer 2" srcnodeid="22" srcpinname="Layer">
   </LINK>
   <NODE id="16" nodename="Blend (EX9.RenderState)">
   <BOUNDS height="0" left="8940" top="4710" type="Node" width="0">
   </BOUNDS>
   <PIN pinname="Render State Out" visible="1">
   </PIN>
   <PIN pinname="Draw Mode" slicecount="1" values="Add">
   </PIN>
   </NODE>
   <LINK dstnodeid="22" dstpinname="Render State" srcnodeid="16" srcpinname="Render State Out">
   </LINK>
   </PATCH>