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Default (DX11)-Renderer

I am from Australia

guest, Sunday, Dec 22nd 2013 Digg | Tweet | Delicious 5 comments  
mrboni 22/12/2013 - 16:37

So good....

What kind of shading?

everyoneishappy 24/12/2013 - 14:18

Cheers! It's an octahedron primitive with diffuse, normal, spec & cube maps. Some post shaders as well.

mrboni 24/12/2013 - 14:25

How do you get the lovely edges?

everyoneishappy 24/12/2013 - 17:36

I think it's partly having some unusual settings on ssao, and partly from the texture maps. The purple part is masked so as not to have shiny reflections.

mrboni 24/12/2013 - 22:06

Ah yes that'll be the SSAO

great job

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