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DefferedPCFShadow-Deferred

I am from Germany

tekcor, Wednesday, Apr 9th 2014 Digg | Tweet | Delicious 3 comments  
levi 09/04/2014 - 17:18

amazing. any pointers, resources?

tekcor 09/04/2014 - 18:17

its the tesselator from dx11 shader additions modified by displacement texture.. i will just push it to dx 11 repo

levi 09/04/2014 - 23:00

sweet! thanks

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