@microdee - my presumption: virtual machine running osx to develop on iPhone under windows, VVVV running natively using custom plugin architecture to build opengl/directx scene definition, sent to mobile device for drawing (ala Fantastick).
Curious about the Microsoft.Xna.DirectX namespace in Mono on an iPhone!
Perhaps it's just for decoding types, then reinterpreted as opengl?
so what the hell is happening??
ahahahahahah
;)
...the future....
\o/
@microdee - my presumption: virtual machine running osx to develop on iPhone under windows, VVVV running natively using custom plugin architecture to build opengl/directx scene definition, sent to mobile device for drawing (ala Fantastick).
Curious about the Microsoft.Xna.DirectX namespace in Mono on an iPhone!
Perhaps it's just for decoding types, then reinterpreted as opengl?
congrats flattie!