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DX11 FAQ

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Can i deal with DX9 and DX11 at the same time?

Generally it is possible to render with the old DX9 pipeline and new DX11 pipeline in the same patch.

You just have to handle the rendered result over to the other pipeline as shared texture (see the modules DX9ToDX11 (DX11.Texture 2d) in the dx11 pack or As shared Texture, DX11-> DX9 for the other way round).

But be aware that the performance might not be good, when both pipelines have to wait for eachother. Depending hardly on what you do, you migth have noticeable framedrops at random while PerfMeter (Debug) tells you vvvv is only waiting for the mainloop! In some cases using multiple instances of vvvv can increase your framerate massively, as both pipelines then render asynchronously via an individual cpu thread.

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Shoutbox

~2d ago

joreg: vvvvTv S0204 is out: Custom Widgets with Dear ImGui: https://youtube.com/live/nrXfpn5V9h0

~2d ago

joreg: New user registration is currently disabled as we're moving to a new login provider: https://visualprogramming.net/blog/2024/reclaiming-vvvv.org/

~9d ago

joreg: vvvvTv S02E03 is out: Logging: https://youtube.com/live/OpUrJjTXBxM

~12d ago

~13d ago

joreg: Follow TobyK on his Advent of Code: https://www.twitch.tv/tobyklight

~17d ago

joreg: vvvvTv S02E02 is out: Saving & Loading UI State: https://www.youtube.com/live/GJQGVxA1pIQ

~17d ago

joreg: We now have a presence on LinkedIn: https://www.linkedin.com/company/vvvv-group

~24d ago

joreg: vvvvTv S02E01 is out: Buttons & Sliders with Dear ImGui: https://www.youtube.com/live/PuuTilbqd9w

~1mth ago

joreg: vvvvTv S02E00 is out: Sensors & Servos with Arduino: https://visualprogramming.net/blog/2024/vvvvtv-is-back-with-season-2/

~1mth ago