this page holds modules and stuff which still didn't make it into a release.
in next version all modules will be shipped (modules folder) and the demo patches will be included in the "girlpower" folder.
4.05.2005
comes with modules:
to edit points in 3D
sorrily not very readable
to pick points in 3D
to mark points in 3D
a simple cross cursor with selection rectangle
to get / set 3 slices at once
thanks to sanch for pushing me doing this.
(he just needed this as a base for a real COOL modeller. you'll see..)
7.05.2005
comes with modules:
get points on a 3D B-Spline
deform a geometry by a 3D B-Spline Curve
IMPORTANT:
note that the diamonds patch needs the "PointEditor (DX9).v4p" module contained in the MeshEditor Sample. (however this one is included in beta9)
comes with modules and one effect:
you will get a transformation which always keeps this quad in view.
match renderer coordinates (-1..1) with directx texture coordinates (0..1)
to project a texture onto a mesh.
IMPORTANT:
note that you need
THANKS to joreg & eno
comes with modules and one effect:
to project a texture onto a mesh. the texture is multiplied onto a gouraud shading. useful for projecting (..) shadows. this one works also in fixed function mode.
see SLIDE PROJECTOR.
download for beta9 |
comes with modules and one effect:
project a soft shadow onto a gouraud shaded mesh.
see SLIDE PROJECTOR.
sorry no download for beta9 |
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