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This page is viewable for Admins and Editors only.
This page is viewable for Admins and Editors only.
This page is viewable for Admins and Editors only.
propaganda_new?
Big Steps
new 3D engine
options:
- MOGRE: directX/opengl (crossapi) no mono support yet!
- SlimDX directx only (including dx10/11, direct2d) no mono support ever!
- opentk opengl for .net/mono
new 2D engine
replacing GDI
options:
new patching engine
replacing addflow
options:
- http://code.google.com/p/piccolo2d/
- clutter
new video engine
standard asset library / addonpack
standard asset library
+ a cast/library system for textures, 3d-geometries,.. allowing better organisation/preloading of resources in large projects
Wanted
- Set/Get MeshAttributes (info about subsets)
- real multipass effects
- have VideoTexture working on multiple devices
- CubeTextureCons (alternatively: render to cubemap!?)
- VolumeTextureCons
- DynamicTextures spreadable
- boygroup .fx
- drop files on renderers
- .fx editors docken falsch
- make freeframewrapper a TIP filter
- freeframe outputs: copy all at once
- redirect screenshot of the day to flickr album
- see if it is feasible to integrate native quicktime
- replace gdi-renderer with antigrain for c# or delphi
My Favourite VVVV Topics
- Syncing
- plugininterface
- pointer access for transforms
- codecompiler
- videotexture w/o VMR9
- multipass effects
- subtypes on IOboxes
- condense effect library
- GUI
- Addflow elimieren
- node taglist