Idea
i think having a flying camera would be fine in vvvv. It should have he following features:
- independent rotating between 3 achses (quaternion rotation)
- forward // backward
- up // down
- tonfilm completes: left // right (without any rotation)
- using the cursor keys + <shift> ctrl
- or joystick
{picture file=img/wiki_up//rotation.jpg}
try & errors
i build the following patch to get i touch with quaternions ..
object axis rotation using quaternions by tf:
- http://vvvv.org/tiki-download_file.php?fileId=203ObjectAxisAlgorithm2.v4p (41.92 Kb)</a>
FlyingCam module by tf + kiilo
- http://vvvv.org/tiki-download_file.php?fileId=204flyingCam.zip (4.89 Kb)</a>
simple Gamepad Version by phl
- http://vvvv.org/tiki-download_file.php?fileId=945FlyingGamepadCam.v4p (53.84 Kb)</a>
todo
- joystick
- find a different reset point not (0, 0, 0)
- store + recall of intressting points