Dunno, editing was made by a friend, I ll ask.
looks great io. What is the music playing in the video?
not only vvvv... http://vimeo.com/29007469
@oschatz wow those robots run amazing and smooth ¡¡ ;D
@digitalwannabe - Looks good! But so far looks like it would need core (non plugin) development. (i.e. wishy thinking)
yep! as far as i understood on vvvv side "shared Memory" would do the job! correct me if i'm wrong....
DW looks like a good opportunity for a stream between FFGL and VVVV. just need a node in vvvv to make the handle, and grab in ff?
sorry "about" dx9 to opengl ;)
just had a quick chat with resolume devs and dx9 (vertices/textures) to opengl, anybody can handle this? http://developer.download.nvidia.com/opengl/specs/WGL_NV_DX_interop.txt
seems to be ideal for small boygroups: http://goo.gl/lmrN9
"BB is vvvvatching you" when hover in any vvvvindow??
@edu - yeah. start a forum thread
hi is there a way to send fullscreen renderer to an specific monitor with a 6 out videocard? need 4 specific output run autmatically
multitester! hot!
be an after effects timeline for vvvv! I can send you a wish list if you like!
@robe / cat - what would you want it to do?
@catweasel: I would like to be "that someone", maybe, give me 1 year and I will
http://www.youtube.com/results?search_query=migz+2011+mapping&aq=f friday evening, ours PT.2
http://vimeo.com/27765953 my 4v based interactive installation
@robe that looks interesting... that someone wouldn't be me though :( But I'd love it if it was someone!
@vux: plz call me if you're around.. ;) (i'll be afk till tomorrow)
http://beta.codeproject.com/KB/graphics/TimeLine.aspx maybe someone can deal with...
it doesn t work!!! both connected but VGA not recognzed (so bios says)
@io, I assume yes. we have had to connect both 6 and 8 to you 5870.
p8p67 one long three short, dealing with that atm
@io system requirements says yes 8 +6 recommended. but personaly i never use radeons before
HELP! Do I need to connect both 6 and 8 pin power supply to the HD6970 ?
?¿no you can t build macs.. but surely you cuols install OSX since it is a i7SB and HD6970
@io is that mac?
Building a new machine http://i.imgur.com/hU7ZE.jpg
vectorfieldlines look great :)
sorry just found out how : importing-svg-pathes-from-illustrator
hi , what option do i have for loading vector files? thks
@velcrome -cheers for the response. i ended up having to scale all values to 0-255 and scale back in shader. lots of clipping:(
ima worm
has actually anybody managed to real-time-triangulate the kinect points?
could any devvv have a quick look at this ? queue-texture-in-beta-26-and-working-with-a-same-camera-on-multiple-outputs-and-filters#comment-69165 thxs ;-)
http://vimeo.com/28304264 wanna do this thing digitally
@sugoku pls get in contact
(hdr's are loading to cpu ram, getting report in info, and success report on ex9.effects, but both failing on the gpu)
ati 6770: ps3/vs3 are black (no render). hdr textures are white (no load) emergency! help :'(!!!
salut diez!
salut diez!
all vvvv :-)
@janis: all vvvv himmel&hölle?
ec che omo
echo.fx
echo
echo
himmel&hölle
well at least you've learnt how not to double post on the shoutbox mrboni
well at least you've learnt how not to double post on the shoutbox mrboni
sorry, duh. being a numpty. not enough sleep!
why does the depthbuffer not work when not clearing the renderer?
@sugokuGENKI : yep was planning to have bit of skype chat beforehand ;)
@vux - even more officially requested to join the party! replacing-directshow-with-managed-opencv.-video-playback-capture-cv
@unc - any closer to sharing the gpu particles patch used to make that video recently?
@mat - yeah sure but stuck pretty much here http://tinyurl.com/3etug9e
@antokhio & xd:hope you'll share this when you'll get it to work
kinect
xd: stuck on ik-solvers now
just got access to a nvidia quadro plex external sli, a screen bigger then myself and a high end quadcore pc :D
@alg: yes !!!
@fibo this is a nice book. Have it in PDF.
do not tell me that unc is working like hell on particle feedbacks. Snapshots are great !!!
.. they must have been locked away while some of the old guys messing up the old Windows
@dave oh no! get him a windows mobile 7. those are the guys at microsoft that know how to create good UIs.
anyone ever got a COLLADA skinned character working with Kinect?
@rrrr: I will propose to joreg that he add a windows style ribbon to vvvv. maybe newbs would learn faster :D.
many thxs woei !
http://vimeo.com/22276694 nice spread & track
Best quote on it: 'I can’t find any evidence that this is a joke.'
@fibo: i highly doubt that is possible..
anybody run v4 on windows ce successfully ?
whoa, just been away for ~3 days and already lots of stuff to catch up on..
compositing layer of dishes ;)
Vux can cook as well as he can code ;)
ele turn on yours :P
@sugokuGENKI i'm also using SmartGIT. It's free for non commercial projects.
@rrrr - thanks! got both running, will see which one suits my style most.
@sugokuGENKI can recommend SmartGit as a Windows Client for Git http://www.syntevo.com/smartgit/index.html
no texture in pin :-(
ok got it from 23
@lasal no line with texturing in addon packs 26... :-°
(when the nodes are there :) ). First point is to discuss how the core should work
@alg - also there's the possibility of patching out CV in the graph. Background subtraction becomes a S+H and a - node
beautifull... this is really great period for vvvv !!! devvvvs must be happyly surprised ;-)
@karistouf Yes. Currently we developing core nodes, but i will provide some templates for dynamic openCV prototyping.
anonymous user login
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