http://www.fritzing.org/ Fritzing. "We are aiming to create a software in the spirit of Processing and Arduino, that allows the designer/artist/researcher/hobbyist to document their Arduino-based prototype and create a PCB layout for manufacturing."
@stefanome: http://developers.camspace.com/downloads
love the fog chamber pic! makes my inner physicist happy :-)
My last piece for cello, vvvv and live electronics: http://www.youtube.com/watch?v=U8yUHXZdEKM
@joreg... that great!!!
hey skyliner where can I find this software to make tracking??
hi all, how can i change IObox(Value) pages?
excellent work...love those 3dcorals too ;)
yep desax, still working on that one
unpacking the stantum: http://vimeo.com/1766919
wow, amazing steerstowardbrightness! Elektromeier?
@defetto: works only if the texture has an alpha channel. see?
address node, border color pin: why the alpha is not workin?
there's also a freeframe version of ARToolKitPlus for vvvv (no c# necessary)
@joreg: Tnx master! :)
@karistouf: thx! in the moment i´m loking for a trial without C# programming :). but i examined the fiducialtracker a bit deeper now and i think theres a way using it.
@ ramos : Augmented Reality tool kit. (AR) ? http://www.hitl.washington.edu/artoolkit/
i´m looking for a tracking like fiducialTracking, but for a single shape (which i can define). any hints?
@boys: try something like: if (A=B, X, Z): means if A=B then output input X, else output input Z. note that A=B can be substituted with any boolean expression.
sinus@dottore: did you already get an answer for "if then else"? i used it a lot in max and miss it a lot in vvvv now.
@ devvvvs: in the Expr(value) node, what is the correct syntax for if-then-else operator? Tnx
timeliner beta4.3 to your consideration http://vvvv.org/tiki-index.php?page=TimelinerSA
@ bjoern i guess so. it's a project by WHITEvoid. they also did FLARE http://www.flare-facade.com/ where you can see vvvv running on one of the screenshots at the site
dammit i need more freetime for 4v!
maybe someone already implemented the fluid dynamics section of that GPU Gems book someone posted...
and what about that fluid dynamics?
who did the grey/green interlaced borg cube? and how? it looks reaaally nice... :-)
nice work on the rootarchitectures patch!
i'll be trying timeliner this afternoon. i had a bug with zooming as well, will report if it pops up again
tnx bilderbuchi
very nice vid defetto...
mmmm...strange
I can't log anymore :( desax
timeliner beta4.2 is out http://www.vvvv.org/tiki-index.php?page=TimelinerSA quick feedback if everything still behaves as expected is welcome. danks.
thx vux for the plugin
greetings from nantes/fr. meeting digital slaves and desaxismundi there...
very cool stuff , des
GPU Gems 1 and 2 online and complete for vvvvreaks :) http://developer.download.nvidia.com/books/HTML/gpugems/gpugems_part01.html http://http.developer.nvidia.com/GPUGems2/gpugems2_part01.html
thx Desax for the link :)
http://vvvv.org/tiki-download_file.php?fileId=1771 if you want to try TouchOSC with vvvv
game of life: http://golly.sourceforge.net/
tanks md9fuckd.... I will try
sorted ;)
Ages since I built a computer.. is a 800w PSU gonna be enough to power my quad core and GTX 280?
w00t! TouchOSC rulez them all: http://hexler.net/touchosc
what is an easy way to export a video with alpha channel?
@strange logic?!: binsize specifies the structure of the input spread... (completely independent of the indices)
@phl really thanks
@silent_observer: click vvvv on the taskbar and press alt+r.
don't forget to refresh: http://hasthelargehadroncolliderdestroyedtheworldyet.com/
just discovered this cool toolkit... i was following the newbie tutorial, the getting started... i pressed ALT 1 or ALT 2 on wrond active window and vvvv is minimized and cant see patch anymore... help help :)
please start a trhread here: http://vvvv.org/tiki-view_forum.php?forumId=7
i'm trying to make an 'if statement' kind of aspect in my project. i am using a pipet that will either be black or white, and i want it to change the scale of one of my quads progressively for however long it remains white. any hints? im kind of in the da
@stefanome: an other way would be to use the svg exporter and some javascript - search for svg exporter at the search bar, upper left
@stefanome: not that easy - you could record your render output als a .jpg sequence and stream that to the net ... but that would be rather slow (depending on the internet connection of the clients)!
?
there is a solution to send my render in real-time on line.
@sebl, the particles plugin already implements the boids algorithm... but i have to admit, that the help patch doesnt explain that very well...
@m9dfukc: right, your not mindfunk, i'm gregsn
did we have this yet? http://derstandard.at/?url=/?id=1220457844304
@ codehawker i don't think you can "include" winamp visualizers
please? :( even a point in the right direction will do - i simply need some easy-to-incorporate method for creating good music visualizations - i just know that winamp has some good ones so i was hoping they'd be possible to use. if not, anything that wou
hey gregsn - what"s your skpe id?
time for a flocking plugin?http://www.red3d.com/cwr/boids/ http://code.google.com/p/opensteerdotnet/ http://www.vergenet.net/~conrad/boids/pseudocode.html
@m9dfukc: sorrily not, but we can do an appointment. will skype ya
@cat: sent you a message, tell me if it works...
hi guys! new to the board - does anybody have any idea how to import winamp visualizers into VVVV?
hey gregsn, are you I the office ... need to get my cam back?!
Just one slice on the outputs, no matter howmany ins...
@cat : is the plugin not displaying anything, or is it not appearing at all?
No tested again, no joy here :(
Either my clock is wrong or the emanations from Switzerland have affected time itself! Joreg you answered before I posted!!!! But no it doesn't seem to, I'll try it again...
is there a fix for the particles plugin?
hope to see the Higgs boson before earth get eaten ;) http://en.wikipedia.org/wiki/ATLAS_experiment
if, then it's going to happen in Nov. today is only first beam, not first collision...
i'm still waiting for black holes eating earth..mmm
@guest: maybe you´ve connected the transform to the texture transform pin of the quad ?
@guest: please post a patch in the forum.
tanks phi
OK - last stupid question. promise. I've been trying to use the Transform node to move the position of a quad on my directx renderer, but it doesn't seem to be working. Am I using the wrong tool?
OMG do you like maylene and the sons of disaster TOO!?!?1
I can not get the VideoIn Tutorial from kalle to work at all. I try to follow the first step by connecting the DShow9 VideoIn to the VideoOut node, and though they appear to connect I just get an error in the typewriter saying "Operation cannot be complet
nice visuals: http://www.youtube.com/watch?v=HpovwbPGEoo
yep, look at Group (DX9) node
anyone know how to send two quads to one renderer?
watch the end of the world (starting Wed, Sep10 at 09:00 CEST): http://webcast.cern.ch/
anonymous user login
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