hey alexander thx but osc decoder decode osc data packets into vvvv. What i'm currently looking for is a query that could return the current osc server adress scheme. Most osc implementations i've seen doesn't support that btw
maybe "osc decoder" is your node
does vvvv supports osc queries ? seems not but if someone can confirm...
for everyone who has been waiting: http://booking.vvvv.org/
@eno: http://bp3.blogger.com/_MjmpP3OokpM/R1ghXsRj24I/AAAAAAAAAHo/t5XVZHEPRts/s1600-h/gursky_cocoon.jpg andreas gursky using vvvv http://blip.tv/file/441008
Where is the cat? The cat is in the kitchen!
mmmm toys, this beast is AWSUMN http://createdigitalmotion.com/2008/02/05/next-gen-video-mixer-review-intro-artificialeyes-on-the-vixid-x16-4/
@all: lets bring life to the Online Node Reference!! keep in mind: select node, ALT-F1, 2bleklik and add your knowledge / experience there!
mm..no video on multiple heads with the sharedmem thing. that would still need a new videotexture..one fine day..
ah, and yes, as i understood, it will be able to show video on two heads with it...
joreg showed me briefly, its a RAM area with multiple access. e.g. share a DShow video and access it multiple times, with another app, or in vvvv like connecting the output to more than one input.
yeah whats that shared memory stuff for?
And shared memory, video on 2 heads?!?
TimelinerSA_beta3.1 http://www.vvvv.org/tiki-index.php?page=TimelinerSA
you pray, we listen
aaaaaaaaargh, wwwwwwwwoooowwww IDinParentPatch, thankyou!! http://vvvv.org/tiki-index.php?page=Change+log
i really like the beziereditor screenshots...
@devs: from interest for you? Steinberg veröffentlicht VST3 SDK http://www.zioshow.de/viewnews.php?id=15369
just the one in the download...for OSC communication with TimelinerSA
@joreg: what helppatch where?
sorry for emptiness :) homebrew lasercontroll: http://elm-chan.org/works/vlp/report_e.html
who did the lasercontrol? andy details on this? im interested in using a laser for my sportpong game
(now with helppatch)
TimelinerSA_beta3 introducing a built-in automata: http://vvvv.org/tiki-index.php?page=TimelinerSA test and report please.
yeeehaa ... !
in in in the state of bugging me (still)
@joreg; yippie the automata are in!
eno du huuuund
too slow as is, needs an optimized version for ps2 to use it in realtime...
would the ambient occlusion shader please stand up?
@kalle: thx for sorting all that usefull informations
Bella def! (Senna)
@rick: it was me and dottore playin with the wave2d simulation by gregsn, glad u like it ;)
who did this one? http://vvvv.org/tiki-browse_image.php?galleryId=11&sort_mode=created_desc&desp=6&offset=40&imageId=5236 Very nice.
hey cat! of course...
Busy till after the weekend, howabout monday?
@catweasel: lets skype soon regarding NODE 08
@m9dfuck: thx, it works. i suspected a malfunction but it seems to work.
haha, i am sure now you get a lot of spam :)
could someone send me a message? wanna test my email notification.
hint for MultiPC Setups with Windows: InputDirector works better and more reliable than Synergy. http://vvvv.org/tiki-index.php?page=Software+Tool+Links
können evtl. sms schreiben, ich fahre nicht selber.
ich hab morgen leider reisetag... ganzen tag im auto von münchen aus und dann im büro - angebot maken..
tach auch. oder besser: gute nacht! bin morgen den ganzen tag wieder da.
moin kalle..
was me - just copied eno a little :) spreaded attractor with perlin noise field.
who made this pic? http://vvvv.org/tiki-browse_image.php?galleryId=11&sort_mode=created_desc&desp=17&offset=0&imageId=5267 i like it a lot, is it an attractor? give some more information thx
@defetto: yeah really nice - will contact you tomorow. much thanks
@m9dfukc: i did a few modules for svg output, but they're still messed up and without help patch :( contact me on skype if u need some ;)
who made that ambient occlusion shader ? 'd be nice to see it in the shader gallery.
..and someone has sent me a .svg file with a flat shaded sphere this day...
oh, and i heard there is quite something in the making concerning svg output...
much thanks :)
@m9dfukc: see "proof of svg export" on joregs userpage
hi guys - some time ago there was a vektor export screenshot on the screen of the day. somebody remembers who did the patch?
nice stuff this vvvv :) just needed to understand spreads...nice way to handle dataArray
@kalle: thanx! an exercise to learn shader programming... I will try to make something new next time! ;)
@Desax: it seems to be, but didn't have it... so nothing new, too bad!
update complete!
reboot ok. tiki update follows. maybe there will be a small downtime again..
ello. i reebot the server at 22h due to the last kernel update. will be back at around 22.03h (hopefully).
@arsrobota : displacement is similar to deformbytexture?
@arsrobota: nice! works even with PS1.4...
@ele: jep, the lindenmayer is plugin. still no date for release. patience may help.
@bilderbuchi: perhaps you want to zip your module and its help and pass it to me. sure i can fix your path problem. i want to make a wikipage to this issue soon.
thx. moving around didn't fix it, I switched to straight links for now. sry to sound noobish, but the helpfile i did doesn't open when I press F1. helpfile has the proper filename and is in the same modules/subfolder.? anything else to do i couldn't fi
it's sounds like a know problem here, seems related to that one http://vvvv.org/tiki-view_forum_thread.php?comments_parentId=16301&topics_threshold=0&topics_offset=17&topics_sort_mode=lastPost_desc&topics_find=&for...
try: select all (ctrl+a), move it a bit (arrow keys), then save again.
yes, indeed, occurs with segmented links (i like a clean, nice structure :-))
@bilderbuchi : is that occured with link altered via ctrl+y (ie bezier curve or segmented) ?
why is it that my patches sometimes don't remember the line/link positions? building a module+helppatch here, drives me crazy...
who did that l-system stuff recently in screenshots of the day? i guess its a c-sharp node? can someone tell mor bout it?
vvvvolks. See the Node08 Cinema Call for Submissions: http://node08.vvvv.org/?p=56
thanks. it needs some tweaking before publish the patch...
Steer towards brightness looks great!
@the pope: what about taking care of your city http://vvvv.org/tiki-view_forum_thread.php?comments_parentId=16756&forumId=2 instead of complaining about http://vvvv.org/tiki-index.php?page=contributions ?
@bjoern: holocubes "most advanced modern projection technique" violates a patent from 1877. ouch. http://www.google.com/patents?id=-d1kAAAAEBAJ&pg=PP1
However, all ways to Rome in this case start in Rome.
how can i apply a texture to curveSimple?
@tf:viele wege führen nach rom. does somebody do a workshop about recursive programming at the node08?
@kalle, the framdelay advanced can be patched with a framdelay, queue and getslice...
Kalle the module machine!
Learn (String KeyCombination) http://vvvv.org/tiki-download_file.php?fileId=1489
FrameDelay (Animation Advanced) http://vvvv.org/tiki-download_file.php?fileId=1490
PatchMonitor (XML PopUp) http://vvvv.org/tiki-download_file.php?fileId=1488
@tf: i also wondered. and it is possible to add audio to the patch?
hello node08 team, WARNING: a simple phong shader will not work with the cinema SDK, the view an projection must be separate!
Hi West that would be great, I can't get my head round how to get RS232 node to receive from the FTDI driver.
wow sanch, that laser cut thing is just... well, "fab".
please.. give us RSS for theee shoutbox.
@guest, I have something for you, but never realy finished it, will upload a DMX reciever 2night.
How can I receive DMX with ENTTEC USB PRO DONGLE?
wow, interesting stuff kalle!
@kalle: i was already thinking: semitransparent borderless dx9renders over windows == alternative desktop :)
http://thingsmagazine.net/projects/1960s/pel03c.htm - look familiar?
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