the search engine seems to be broken :/
@guest modify the nrt-writer module and screenshot every frame. that gives the best results and is the fastest
tomorrow...
some mesos in hannover tonite?
@sanch : yes but in dds it is better (for performance)
^@guest ; render double size and uze a 2:1 reduction in virtualdub
RegExpr (String Advanced) has only little bugs. i think tommorow it will be working perfect... good night
is it possible to render image sequence with anti-aliasing
Is it possible to render png sequence with alpha channel ?
Hi! does someone know if there is any problem using 4v on win.2000? does it support directX 9?any problem withshaders? tnx.S
ah ok - much thanks ;)
@m9d look at the inspector (ctrl+I)
hey guys - just a short question: how to antialiase the objects in the dx renderer - it won't work for me. lokk a some stills i made: http://vvvv.org/tiki-browse_image.php?galleryId=11&sort_mode=created_desc&desp=18&offset=0&imageId=3544
vvvv mind controlled? http://www.physorg.com/news92631249.html from http://www.neurosky.com/
Thnx Bjoern, didn't notice (I fixed a lot, still not enough).
@major: sounds plausible, thanks
@joreg: i understand how dmx is a live protocol. it is refreshing the current state all the time so IT IS sending data...
uh oh.... just created a fix for reindex... and then i saw your comment kalle. back to vvvv i guess. tnx guys!
Matrox TripleHead2Go Digital Edition: http://www.matrox.com/graphics/en/gxm/products/th2go/digital/home.php
"fixed" west´s page. if you link to a user page, the link should be written in lower case characters. i.e. "userpagewest" instead of "UserPageWest"
@west: whats up with your userpage? some strange code?
@majortom: I am very impressed of your reindex module! but the helpfile doesn't find the module because of absolute paths. i'm looking forward to your next modules....
major tom, your deworm module module is cool. im playin around with t right now...
thanks west. i read this but it is not really specifc. it does not say if i should expect it to stop blinking after initialisation until i start sending data.
ot - aufderSeitedesXLR -Steckers blinkt wenn dasInterface initialisiert ist und wenn DMX gesendetwird. Manual: http://www.soundlight.de/produkte/manuals/manuals.htm
ladies, bois. can anybody with a USBDMX2 confirm that the red led is blinking by default even if i am not sending anything?
\o/
sooner than later
i mean hopefully we have a timeline sooner or later
@u7: thx, but what do you mean with redundant? is it buggy? abs paths?
cool recorder, kalle ! hope things like this get redundant soon ;)
reminder: http://www.aec.at/en/prix/index.asp 10 days to go!
a ressource of online computer vision books: http://homepages.inf.ed.ac.uk/rbf/CVonline/books.htm
@gregsn i find the new patch it is ok thanks a lot
@gregsn it dont work
@moustikopat: http://vvvv.org/tiki-index.php?page=Wave+Simulation
someone have a shader with water effect ?
ja, thats on my list already... a paper about the math lies on my desktop since two weeks http://flam3.com/flame_draves.pdf .. but no time atm.. anyone else?
sory no. i am still waiting for licensing-clearance from the company that owns the code.
is there a ar toolkit tracker available vor vvvv? http://vvvv.org/tiki-index.php?page=FreeFrameARTK%2BTracker joreg?
compliments MrBenefit
Looked Nice Benne, compliments!! (and yes Sanch, you are cool too as always ;) )
@developpers: ... i beg a wiinode pliiiise ...
@Joreg: yeah thats probably it, sorry about that I didn't see your comment before I posted again I guess, thanks guys
I tried all that stuff and the colorChannel render state thing. The .bmp always saves with an alpha channel and I thought bitmap didn't support alpha anyway.
@rick: you mean the writer? try different textureformats in the DX9Texture node connected to the writer.
Or have a look at the CONFIGURATION PIN (you'll only see in the Inspektor (STRG+I) ) Windowed Backbuffer Format: set to sth without "X" or "A" which means Alpha
@Rick: Did you have a look at Blend (EX9.RenderState) or Blend (EX9.RenderState Advanced) ? The last one is indeed advanced...
Quick question, do you guys know how to set the renderer to render bitmaps without alpha channels?
yeah nice work , where come from this lsystem stuff ;)
cool work, bene
Thaks for your work! I was looking for software exacly like this. Brilliant work, guys!
Haa i can login again :))
another multitouchtable done with vvvv: http://tinker.it/now/2007/02/28/multitouch-table-experiment/
the finger mouse: http://www.logisyscomputer.com/viewsku.asp?SKUID=MS601BK&DID=KEYBOARD but doesn't look very comfortable...
Ceci n'est pas une pipe: http://www.pipesforless.com/kainivvsm2.html
my more or less new website http://www.looksgood.de/ is now updated with my recent vvvv projects ... use tag vvvv
ahoo pipes: http://pipes.yahoo.com und background info http://www.heise.de/tr/artikel/85852
human space invaders: http://www.youtube.com/watch?v=kyzStoxnTKs
thats strange, i can set my login to sanch... i am tonfilm by the way...
Maybe your banned for being to damn clever!
An admin can have a look at my user/pass ... because i can´t loggin or reset my pass !!!! Sanch
impresivvvve works tonfilm....looks like i've expected..cool:)
I love those gloopy screen shots!
more robotics please: http://www.kaktusfilm.com/projects/project_megarobot/mega_robot_returns.mov
hahaha tonfilm...i'm very flattered of the comparison;)
who made the supa 2 stuff sanch or defetto? :)
fusion controllers: http://blog.scifi.com/tech/archives/2006/10/21/fusion_controll.html
nvidia gpu performance tricks http://developer.download.nvidia.com/GPU_Programming_Guide/GPU_Programming_Guide.pdf
cheers chuck!
@kalle, looking for your glovepie modules, the file gallery dosent seem to have names for your U/L's?http://vvvv.org/tiki-list_file_gallery.php?find=&galleryId=1&offset=15&sort_mode=created_desc
aww shucks.... But I think its davids get id that does the magic!
@catweasel: your switcher is absolutely great!
Thanks for renaming my page, realised after I'd done it!
ahh inspiring as always sanch, cool stuff!
vvvvery nice
vvvvideo http://www.sanchtv.com/?p=44 hey my user/pass doesn´t work anymore??? Sanch
Nice patch switch demo. Shame it stutters a moving image. I still think a "do not evaluate" input to a patch would be an excellent feature.
@elektro, quick patch switch demo here http://vvvv.org/tiki-index.php?page=catweasel-Patches
Fair enough!
well, the wiki has its its problems with that large shots. btw: i upped some shots of very large patches in the past...
@screenshotter, dont want to see Herr Ins want to se whats on the displays! Yer big Show Off!
spamming shoutbox with the Wii , how cool is that
Patches load pretty quick anyway, its the textures that take the time!
but loading textures and meshes in a separate thread is allready great news!!!
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