thanks ggml
@guest yes, the last two pins of getpatch
Lots of awesome 4v tingz going down jaa!
Is it possible to see which node in a patch has focus/is clicked?
@vux - splendid :)
guest: if on win7 see if it makes a difference if you turn aero on/off and start a forum thread..
Anyone have issues with Keyboard(Desktop)
hello ppl
@mrboni : early next week
@vux - we got long till new dx11 build?
@av_sac Test Leds of NanoKontrol2 http://youtu.be/-UYkypzrqDM
@joreg - Mmmmmm, doughnuts! Thanxxxx!
this is leiwand!
if you want something to go unnoticed release on a friday afternoon. our latest and greatest: vvvv45beta32 #vvvv
http://cryengine.com/renderdoc nice dx11 debugger, you can capture 1 Frame and analyze
@devvvvs, pls increase default IOBox (value advanced) integer default min and max . thnx
anyone else here got a myo allready?
@gareth cool thanks
https://www.youtube.com/watch?v=7oSH-aZKyU8 love the flip dot.anyone tried it?
Would be awesome to port something like this physical CAD project to vvvv: https://cubecu.be/
what shaders might that be? http://www.space.com/25788-amazing-universe-evolution-simulation-video.html
http://stix-visuals.tumblr.com/post/85049293981/entropy-short-guide-to-human-condition check out my bachelor project, a venture into game design with unity about Entropy
@levi wasn't painful, each 4v instance sent Arduino data to a main control patch and back again. Skype gazrolez if u need
Make a better world:www.tomisrael.org. Deadline 10.5, cost:150$(include travel)
I5, 5400HDD laptop, its ok to reproduce 1024 video with vlc or player ex9 ? ? aprox...
Does anyone know spout? a Syphon like app for PC http://spout.zeal.co/
@gareth ,i see. so was an instance per arduino?painful a bit.ill buy myself a test.
@levi I've had issues in the past. Multiple instances of vvvv and UDP messages solved it.
just a quickie, can i plugin as many arduinos as i want and they work fine on different ports?
line tracking
@evvvvil, Patchers don't cheat!
Just posted in forum about finding a way to encrypt video game objects positions for anti cheating purpose... Curious to find out
the glove was not bad, but i rather want this: https://www.youtube.com/watch?v=oWu9TFJjHaM
Got vvvv linked on PBS website: http://www.pbs.org/idealab/2014/05/the-holodeck-arrives-in-the-newsrooms-how-will-vr-influence-storytelling
@AndyC, think we're in the same hotel anyway ;) But yes, food! Nom
Anyone looking for studio in Berlin Neukölln? Shared office+workshop @ www.quadrature.co
@mediadog: thanks!
@Alec: I have some patches that use internal feedback renderers at UHD, 60fps on GTX770 no problem.
@ Catweasel, food?
Going to be in London on Thursday night, anything doing?
actually it was 7680x1200, so the pixel count was much higher...
@sunep I've used a 7680x1080 renderer so thats 4x1080P so slightly more pixel count, worked fine.
@nissdis, it's just to point out that the triplehead resolutions can not be compared to UHD since UHD is around 4 times bigger.
@sunep ok, so the question was about the vvvv renderer (in general) and not the physical device, right ?
flattr stats: 27 of you use flattr connections/flattr and in march made 15 clicks through the #vvvv website. in april it seems 0.
thanks bjoern!
@dorosp: http://vimeo.com/78110845
I am looking for a video from the blog, sort of an interactive hand drawn painting? Press on paper, bubbles appear? anyone?
@nissidis 3000 by 800 is just around 2,4Mpix where 3840 by 2160 is almost 8,4Mpix so not the same
@Alec would it be much different from a matrox with similar dimensions (aprox 3000+x800+) ?
Did anyone tested vvvv with an Ultra HD monitor (3840x2160px)?
@quote sebescudie http://vimeo.com/71905040
@gareth : I learned with Dan Shiffman´s "Learning Processing", awesome book with a whole chaptr on OOP + many other cool things!
@Gareth.Griffiths: Depends on your personal preferences I guess =) I for instance like the Processing book from Casey Reas & Ben Fry
@karistouf - Very cool - love the forms moving in "cloud" - beautiful!
Good object oriented #programming books to read in prep for vvvv_50?
@ evvvvil - already have the deformed mesh. I was thinking about using polynomials or something to create a function for the surface
@mrboni great idea. open a thread? mesh > vertexbuffer > multiply vertices XYZ pos by kinect's (depth >pipet>hsl) + along normals
and a complete sequence https://vimeo.com/92437539
and finished ! https://vimeo.com/92437538
and finished ! https://vimeo.com/92437538
in realtime* :)
anyone know if it's possible to parameterize a deformed mesh (ie by kinect depth) to remesh? (making tri sizes more similar)
@m4d: too right bro, I just wanted to make sure it's planned cos man that fucking eyetribe thing is SICK! hope you're well, peace!
@evvvvil: judging from previous hot hardware releases it shouldn't take long..
@gareth.griffiths: Nice man, so it is out already. So anyone up for writing the node? If not I prob won't buy it hence the question
tyvm
@ether check https://gist.github.com/joreg/fb6df2174d95b82bdb21
is the source code for Intersect (EX9.Quad) visible somewhere?
@evvvvil: I have one already, I'm interested in helping fund devvvv
Does anyone know how to write exif-data (meta information) into a picture?
Is anyone gonna be making the eyetribe node? For the eyetribe eye tracking device which is about to come out... https://theeyetribe.com/
Hey Berliners, anyone goes to berghain kantine on friday? I´m going to play visuals with some friends. https://www.facebook.com/events/233733186815441/
@joreg: nice stuff :)
just found a nice namespace: System.Data.Spatial http://msdn.microsoft.com/en-us/library/system.data.spatial%28v=vs.110%29.aspx
Hackaday with added MTO https://www.youtube.com/watch?v=Dh5yzP4ZINA&list=UUnv0gfLQFNGPJ5MHSGuIAkw
20 min with VVVV http://instagram.com/p/nSArxxFd_K/
@tekcor: Great post - thanks :)
@tekcor: good choice)
And I started my VVVV Users Posts with unc :) http://www.symbioticcube.com/unc-vvvv-user/
Two interesting posts on SC: Artificial Life http://www.symbioticcube.com/mimodek/
anyone in kuala lumpur at the moment wants to meet up?
let's get #meta with the new #generic #nodes in #vvvv: generic-nodes-project
@casinowilhelm: that depends very much on your chosen technique. (e.g. dx11 instancing can give you massive amounts)
NODE+CODE in Frankfurt shifted to tomorrow 6pm...node code-april-field-framework-with-nick-rothwell
Roughly what's the max number of lowpoly spreaded 3d objects vvvv might be able to handle at once?
anonymous user login
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