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Files from the VL Concepts and Patters workshops I + II at NODE17
Node 17 - Advanced Shading workshop material
9yr ago
andresc4
Horn and Schunk and Lucas Kanade solutions for getting the Optical Flow
9yr ago
digitalwannabe
Compute face/vertex/corner normals for triangulated surface meshes
Template for artworks running on the Framed*2.0 device
Growing Lines from SVG paths with start/end points using arc length
Vulture allows you to easily send geometry and other data lists from GH to VVVV
9yr ago
blausand
collection of .fxh files wrapping the most common color functions
tiny module to control Trinamic step motors via TMCL commands
9yr ago
anonymous
Generating a Light/Shadow-texture based on a 2D texture-input.
anonymous user login
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