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alg> Example-Patch Here - http://tiny.cc/mqexf - Hints very welcome

chmee, Tuesday, Jan 25th 2011  

It's spreadable. Just create some quads by spreadable transform and then disable or enable it.

alg, Tuesday, Jan 25th 2011  

Ahh - Quad(DX9) Enabled-Pin is not spread-able

chmee, Tuesday, Jan 25th 2011  

@casinowilhelm http://www.usbfirewire.com/Parts/rr-usb2-ext-65ft.html this one works with most of my webcams and the kinect

circuitb, Tuesday, Jan 25th 2011  

can anyone recommend a 10m usb 2.0 extender that works with webcams like the ps3 eye?

casinowilhelm, Tuesday, Jan 25th 2011  

@robe, feel free to reference https://kimchiandchips.googlecode.com/svn/trunk/vvvv%20plugins/VVVV.Nodes.OpenNI that's my plugin for kinect hadouken http://www.kimchiandchips.com/blog/?p=544

elliotwoods, Monday, Jan 24th 2011  

I'm going c#razy!

robe, Monday, Jan 24th 2011  

@screamer: I know that nodes.. Sorry. It's because I'm not a dev and I'm trying to integrate openNi Hand tracking in that plug-in,so..

robe, Monday, Jan 24th 2011  

Winter is too long. Remember the smell of the sea

bo27, Monday, Jan 24th 2011  

and here is a old version but with a more useful helppatch: http://vvvv.org/contribution/kinect-multi-skeleton

screamer, Monday, Jan 24th 2011  

@robe: here is the wrapper of openni for vvvv. openni is the same engine used in this plugin

screamer, Monday, Jan 24th 2011  

Cluster v1.0 is out.

chmee, Monday, Jan 24th 2011  

why kinect+VVVV sinks into oblivion? I found this http://www.geocities.jp/higuchuu4/index_e.htm very impressive

robe, Sunday, Jan 23rd 2011  

Londoners, a place to patch and drink http://vvvv.org/forum/v4wednesday

Hadasi, Sunday, Jan 23rd 2011  

cheers Kalle. Was looking for a dynamic solution, but yes :)

mrboni, Saturday, Jan 22nd 2011  

@mrboni: easy-n-dirty: Vector (Spreads Split)

kalle, Saturday, Jan 22nd 2011  

thanks

mrboni, Saturday, Jan 22nd 2011  

@mrboni: I / Mod / = then select. Otherwise very easy way is PeakSpread then Select

vux, Saturday, Jan 22nd 2011  

how using mod?

mrboni, Saturday, Jan 22nd 2011  

@alg: no need for opentk in bullet, you can choose between minicl/ati/nvidia implementations. Still using cpu for the moment.

vux, Saturday, Jan 22nd 2011  

ahh got it. select + resample

mrboni, Saturday, Jan 22nd 2011  

@mrboni: combination of mod and select should work

dl-110, Saturday, Jan 22nd 2011  

Who made "nEuclid?" Super nice.

Hadasi, Saturday, Jan 22nd 2011  

how do I make a spread from every 2nd or nth slice from another spread?

mrboni, Saturday, Jan 22nd 2011  

@vux interesting. Are you used openCL bindings from it in your bullet physics plugins?

alg, Saturday, Jan 22nd 2011  

@alg: yes had a quick go.

vux, Saturday, Jan 22nd 2011  

http://www.opentk.com/ Is anyone tested it inside vvvv?

alg, Saturday, Jan 22nd 2011  

i'll be there eventually:)

sapo, Friday, Jan 21st 2011  

come on people to join italian patchacucha, France is really close to Arenzano, and people from the center and the south of Italy?

fibo, Friday, Jan 21st 2011  

thanks guys... really helps me to save some time :)

dcalge, Friday, Jan 21st 2011  

/o to be correct

tonfilm, Friday, Jan 21st 2011  

@dcalge yes you can define commandoline args in the projects properties us \o "path" to open an patch

phlegma, Friday, Jan 21st 2011  

@anybodynearitaly: http://www.doodle.com/tctbxh8yiuinv7mb

fibo, Friday, Jan 21st 2011  

yeah but i mean... can i open a specific patch everytime i hit debug?

dcalge, Friday, Jan 21st 2011  

yes, just attach vs to the vvvv process..

tonfilm, Friday, Jan 21st 2011  

is it possible to open a prepared testpatch when debug from VS?!

dcalge, Friday, Jan 21st 2011  

@sugokuGENKI thanks!

dEp, Friday, Jan 21st 2011  

@dEp http://vvvv.org/forum/old-cpp-template

elliotwoods, Friday, Jan 21st 2011  

I'll undercut this guy, whatever his price is

mrboni, Friday, Jan 21st 2011  

virtual GOLD!

xd_nitro, Friday, Jan 21st 2011  

nice, I was just thinking I should get some more WOW Gold.

Bitminster, Friday, Jan 21st 2011  

oh oh, looks like we have spam in vvvv news and gallery...

lecloneur, Friday, Jan 21st 2011  

http://vvvv.org/forum/physx.net-integration ! please help me ^)

sysgod, Friday, Jan 21st 2011  

where can i find PluginTemplateCpp?

dEp, Friday, Jan 21st 2011  

i seriously doubt it.... to be honest 60hz is quite fast ;) healthcare will be alarme, too :). cheers

refuzee, Thursday, Jan 20th 2011  

yes. not much. next will be manipulating the brain anyway ...

peter, Thursday, Jan 20th 2011  

maybe theyre shuttering on 50frames/sec(25/eye) - not 100/50.

chmee, Thursday, Jan 20th 2011  

@perter: hm... yeah. you´re right. maybe it is a bad 3D image then

dl-110, Thursday, Jan 20th 2011  

shuttering via eyelid is not impossible - but.. these dingdongs are lookin too funny to realize the biologic impulse.

chmee, Thursday, Jan 20th 2011  

@dl-110 em... i know a lot about 3d, but thx. its more, thats why i ask. the blinking doesnt seem fast enough comp. to shutter glasse

peter, Thursday, Jan 20th 2011  

@peter: i´m pretty sure it works... the eclipse method used in cinemas is quite similar. check http://en.wikipedia.org/wiki/3D_film for more details

dl-110, Thursday, Jan 20th 2011  

@refuzee and @all - here i feel is a good place to ask: is the eye blinking 3D true? think it works?

peter, Thursday, Jan 20th 2011  

@SG: oh, a quote from Clarthur C. Arke. :P

bilderbuchi, Thursday, Jan 20th 2011  

Cluster (aka Group_SH) is out now.

chmee, Wednesday, Jan 19th 2011  

Any sufficiently advanced magic is indistinguishable from technology #peppersghost

elliotwoods, Wednesday, Jan 19th 2011  

was that pepper's ghost?

dawoof, Wednesday, Jan 19th 2011  

but definitely very nice!

elliotwoods, Tuesday, Jan 18th 2011  

it's not volumetric though. it's not even 3D really...

elliotwoods, Tuesday, Jan 18th 2011  

from the same guy: http://mtaha.wordpress.com/2010/11/14/updated-vvvv-tracker/ (do we already have this here?

bilderbuchi, Tuesday, Jan 18th 2011  

3D Volumetric Display

skyliner, Tuesday, Jan 18th 2011  

http://www.kfa2.com/gtx460whdi.html

milo, Tuesday, Jan 18th 2011  

@West. thanks! he's my hero

elliotwoods, Tuesday, Jan 18th 2011  

Mr. Woods is the Johny Lee of the Kinect!! :)

Westbam, Monday, Jan 17th 2011  

Easy XD, let not get carried away and say something we might regret

mrboni, Monday, Jan 17th 2011  

@SG, nice hits from engadget! @ mrB, you're not a double clicker are you?

xd_nitro, Monday, Jan 17th 2011  

Thank SG. I'll try to stop pressing the shout button twice soon too

mrboni, Monday, Jan 17th 2011  

@mrboni. concur. i think devs are aware

elliotwoods, Monday, Jan 17th 2011  

kimchips' kinect hack hits engadget: http://www.engadget.com/2011/01/17/kinect-projector-augmented-reality-fireballs-video/

elliotwoods, Monday, Jan 17th 2011  

So can we not search for text in the code editor now?

mrboni, Monday, Jan 17th 2011  

So can we not search for text in the code editor now?

mrboni, Monday, Jan 17th 2011  

can someone with wiimote confirm my problem? http://vvvv.org/forum/wiimote-plugin?page=2#comment-58439

dcalge, Saturday, Jan 15th 2011  

can someone with wiimote confirm my problem? http://vvvv.org/forum/wiimote-plugin?page=2#comment-58439

dcalge, Saturday, Jan 15th 2011  

colorkey.fx

AAAA, Saturday, Jan 15th 2011  

@elektromeier http://www.youtube.com/watch?v=LhDcd8DZK_o

bo27, Saturday, Jan 15th 2011  

some random amusement: http://www.youtube.com/watch?v=yeaTAWVcKFc

elektromeier, Friday, Jan 14th 2011  

@korriander: http://vvvv.org/blog/1576

tonfilm, Friday, Jan 14th 2011  

3d physics & 3d sound

Bitminster, Friday, Jan 14th 2011  

what part of a shader deals with the renderstate input pin?

mrboni, Friday, Jan 14th 2011  

Group_SH v0.6 in thread. all hints are welcome

chmee, Friday, Jan 14th 2011  

Hallo. I can't download old releases: vvvv33beta15.1 neither on new or old site?! Any tip?

korriander, Friday, Jan 14th 2011  

external rendering plox!

dawoof, Friday, Jan 14th 2011  

http://vimeo.com/17768703

tonfilm, Thursday, Jan 13th 2011  

wireless grafic gard

zepi, Thursday, Jan 13th 2011  

@vux. wow, cant wait to wake up tomorrow and give it whirl!

elliotwoods, Wednesday, Jan 12th 2011  

@vux. wow, cant wait to wake up tomorrow and give it whirl!

elliotwoods, Wednesday, Jan 12th 2011  

Kinect+Projector(+Pade) = real time projection mapping (+ Hadoukens) http://vimeo.com/18713117

elliotwoods, Wednesday, Jan 12th 2011  

someone knows the user abomb and how to contact him?

elektromeier, Wednesday, Jan 12th 2011  

Sunset v1 > http://vvvv.org/contribution/sunset

chmee, Wednesday, Jan 12th 2011  

@chmee nice, should make a good contribution!

Bitminster, Tuesday, Jan 11th 2011  

clustering contourdata > http://www.vimeo.com/18659837

chmee, Tuesday, Jan 11th 2011  

@sapo: better call http://www.towear.de/men/wp-content/uploads/2009/06/wtf_panda_club_logo_5181.jpg :) @vux: i soooo can't wait to try the bullet physics :o

m4d, Tuesday, Jan 11th 2011  

anonymous user login

Shoutbox

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