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a spot for a pop-art themed party without text. more info and the final version comes when the organizers accept this.
made with vvvv, grain and the text added in after effects
Raw video , v 0.1.
Manipular is an audio/video toy by LosDosPesados.net , used to play music using hands floating.
credits An ongoing collaboration between Abstract Birds and Quayola
Partitura is a custom software to generate realtime graphics aimed at visualising sound. The term “Partitura” (score) implies a connection with music, and this metaphor is the main focus of the project. Partitura aims to create a new system for translating sound into visual forms. Inspired by the studies of artists such as Kandinsky, Paul Klee, Oscar Fischinger and Norman McLaren, the images generated by Partitura are based on a precise and coherent system of relationships between various types of geometries. The main characteristic of this system is its horizontal linear structure, like that of a musical score. It is along this linear environment that the different classes of abstract elements are created and evolve over time according to the sound. Partitura creates endless ever-evolving abstract landscapes that can respond to musical structures, audio analysis and manual gestural inputs. It is an instrument that visualises sound with both the freedom of spontaneous personal interpretation/improvisation and at the same time maintaining the automations and triggers of mathematical precision.
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Partitura defines a coherent language of its own for the creation of new contemporary abstractions. It is within this system that Partitura creates worlds that expand from a single dot to multiple galaxies, from minimalism to complexity, from rigid to elastic, from solid to liquid, from angular to smoothness, from tentative to boldness, from calm to agitation, from slow to fast, from desaturated to saturation, from dark to lightness, from predictable to unpredictability. Literally ‘everything’ and its opposite… just like a musical flow.
http://www.abstractbirds.com/partitura/
http://vimeo.com/abstractbirds/partitura001
http://www.flickr.com/photos/abstractbirds/sets/72157626655734158/
Realtime sound visualisation made with custom software "Partitura"
Sound by Telefon Tel Aviv
an ongoing collaboration between Abstract Birds and Quayola
Partitura is a custom software to generate realtime graphics aimed at visualising sound. The term “Partitura” (score) implies a connection with music, and this metaphor is the main focus of the project. Partitura aims to create a new system for translating sound into visual forms. Inspired by the studies of artists such as Kandinsky, Paul Klee, Oscar Fischinger and Norman McLaren, the images generated by Partitura are based on a precise and coherent system of relationships between various types of geometries. The main characteristic of this system is its horizontal linear structure, like that of a musical score. It is along this linear environment that the different classes of abstract elements are created and evolve over time according to the sound. Partitura creates endless ever-evolving abstract landscapes that can respond to musical structures, audio analysis and manual gestural inputs. It is an instrument that visualises sound with both the freedom of spontaneous personal interpretation/improvisation and at the same time maintaining the automations and triggers of mathematical precision.
Partitura defines a coherent language of its own for the creation of new contemporary abstractions. It is within this system that Partitura creates worlds that expand from a single dot to multiple galaxies, from minimalism to complexity, from rigid to elastic, from solid to liquid, from angular to smoothness, from tentative to boldness, from calm to agitation, from slow to fast, from desaturated to saturation, from dark to lightness, from predictable to unpredictability. Literally ‘everything’ and its opposite... just like a musical flow.
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www.abstractbirds.com
www.quayola.com
A realtime audio-visual performance:
Rynth uses parameters from real-time sound analysis to generate transformations and deformations of geometric primitives. Its dynamic surface texture is generated by incoming audio frequencies resulting in a synaesthetic surface modulation. The result morphing geometric construction pays homage to gyroscopic devices and anti-gravity mechanics.
Dome performance at Planetarium Artis, Amsterdam for Sonic Acts XIII - The Poetics of Space, Amsterdam 2010. Info can be found here: http://www.paulprudence.com/?p=63 and a review can be found here: http://www.paulprudence.com/?p=83
Screen versions performed at:
ISEA, Dortmund, 2010
NODE10, Frankfurt 2010
MFRU Festival, Ljubljana 2010
Flickr Stills can be found here:
http://www.flickr.com/photos/transphormetic/sets/72157623374700673/
Real-time interface for physical interaction with virtual objects.
Created by CIANT | International Centre for Art and New Technologies
Motion-capture: Michal Máša
Software: Andrej Boleslavský
3D Artist: Michiel Houwen
Camera: Klára Jakubová
Actor: Šárka Maroušková
Quaternions: Martin Zrcek
Music: Anitek Instrumentals
An arduino sketch to receive Art-Net DMX signal and make it work with TLC on same arduino board.
http://www.le-chat-noir-numerique.fr
The construction is based on a three-dimensional distortion of a plane which is defined through a multiplication of two different triangles. The elements are CNC cut out of sheets of polyethylene (PELD) with only 5% of material waste and subsequently thermoformed in a mould. The elements are connected into a plane which is then distorted into an irregular three-dimensional form which divides the space into several levels.
When its final form is defined and constructed, several layers of video textures are applied to each panel. Composition of textures follows the physical structure and makes it dynamic with various animation technics like generative patterns design and real time sound response.
Materials: PELD (low density polyethylene), wooden sticks, synthetic rope, vvvv, projector 6000 ANSI
This version of MOE II is adapted for concerts and other musical events. Its construction is set to be more planar; a screen which is adjustable to the size and depth of the stage. Video animation is sound responsive with the control in real time.
Authors: Simon Morasi PiperÄić and Vedran Kolac
MOE II Spatial: http://vimeo.com/symonsez/moe-spatial
Project Website: http://www.projectmoe.net
Project Channel: http://vimeo.com/channels/moe
Facebook Page: http://www.facebook.com/projectmoe
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