Blog-posts are sorted by the tags you see below. You can filter the listing by checking/unchecking individual tags. Doubleclick or Shift-click a tag to see only its entries. For more informations see: About the Blog.
Who Abduct
When Wed, Apr 1st 2015 - 12:23 until Fri, Apr 10th 2015 - 10:00
Where Hub G12 , Karadjordjeva 59 , Belgrade , Serbia
This project explores the relation of light, sound and space. Aiming to interconnect different worlds in one experience where the visitor is able to transform an be part of it, the grid is just the thin border where the digital reality blends with the physical world.
https://www.facebook.com/events/663679343761884/
Who Mapping Festival
When Thu, May 7th 2015 - 18:00 until Sun, May 17th 2015 - 18:00
Where Geneva, Switzerland
Registrations are open for the next workshops of Mapping Festival, dedicated to audio-visual art and digital culture (May 7 to 17 2015).
Articulated around various themes and technological explorations, conducted by international instructors who are specialists in their respective fields, the six workshops will be spread over the two weeks of the festival.
____
Check www.mappingfestival.com for informations and registration.
Deadline: April 5th 2015!
Agit P.O.V. - Bike hacking with led lights (May 8 - 9)
Workshop conducted by Alexandre Castonguay (CA) and Mariángela Aponte Núñez (CO)
During this workshop, the participants will mount a 12-LED circuit, a micro-controller and a battery on their bicycle wheel. They will then be able to use persistence of vision (POV) effect to illuminate the streets during a mobile performance.
Game Design - Short Fiction to Board Game Adaptation (May 8 - 9)
Workshop conducted by Eddo Stern (US) and Douglas E. Stanley (CH)
In collaboration with the HEAD - Geneva
This workshop/masterclass will address various questions related to game design with Arduinity. The instructors will specifically discuss short fiction to life-size board game adaptation.
The Tricodeur - Knitting & Coding (May 8 - 10)
Workshop conducted by Sew&Laine + Louis Eveillard (FR)
The Tricodeur is a hacked knitting machine, which participants will use to address generative design through the creation of simple shapes, enabling the materialization of their knowledge of code on wool knit support.
Opera III - Dance and Interaction (May 8 - 10)
Workshop conducted by Giuseppe Bucci (CH) and Charles Mugel (CH)
In collaboration with the Fête de la danse
This workshop/masterclass proposes to the participants to discover the setup of a choreographic work, and to explore possibilities and constraints related to interaction between movement, sound and visuals thanks to a sensors system mounted on the dancer’s costume.
LED Club Design (May 11 -13)
Workshop conducted by Adrien Boulanger (FR), Yon Aliaga (CH), Gael Abegg-Gauthey (FR), Quentin Berthet (CH)
This workshop will explore the setting-up of a scenography using LED light bars, specially designed for an evening party at the Zoo Club (Geneva). The participants will have the occasion to run the installation during the Mapping Festival opening club night.
____
Mapping Playground (May 12 - 16)
Workshop conducted by CHiKA (US/JP), Mike Latona (BE), Matt Mets (US) + MAD team (FR/CH) & special guests
During 5 days, the participants will explore new techniques for software, electronics, LED lights, video mapping and interactive installations - all in one place. After learning how to manage and execute an installation, they will turn their ideas into a public exhibition at the end of this workshop.
When Fri, Mar 27th 2015 - 19:00 until Sat, Mar 28th 2015 - 06:00
Where OHM Berlin, Köpenicker Str. 70, Berlin, Germany
Organized by LAB Berlin
Tickets include entry to Tresor’s All You Need is Ears partner event!
Who David Gann
When Tue, Apr 7th 2015 - 16:00 until Thu, Apr 9th 2015 - 20:00
Where Stadtbibliothek Köln, Josef-Haubrich-Hof 1 , 50676 Köln, Germany
A 3D Printer Workshop with VVVV, Blender and Meshlab.
Note it is two dates and you have to sign up at the Homepage of the Stadtbibliothek for each one separately
7. April 16 - 20 Uhrhttp://www.stadt-koeln.de/leben-in-koeln/freizeit-natur-sport/veranstaltungskalender/zentralbibliothek-makerspace-generative-3d-geometrie
9. April 16 - 20 Uhrhttp://www.stadt-koeln.de/leben-in-koeln/freizeit-natur-sport/veranstaltungskalender/zentralbibliothek-makerspace-generative-3d-geometrie-1
English Description:
3D Printing has already reshaped how designers and engineers approach the prototyping and production phase of a new and innovative idea. However this idea may look like, a 3d print always require a 3d model that has to be generated in the computer as a mesh of vertices (3d Points) that are connected in a clearly defined pattern.
The common ways of designing geometry involves hand-shaping those 3d points in a specific software using a palette of tools for modeling. But there are other methods that can significantly enhance our productivity and the quality of the print.
In this Workshop we want to learn and practice a new and promising way of creating a 3d geometry. In a generative design process we define rules and algorithms that build the geometry automatically. In this way we can on the one hand produce very precisely what we want, but there is also plenty of room for experimentation. We can automatically produce hundreds of variations and select the one that we like most. The methods you will learn combine modern advances in computer graphic algorithms (Delauney Triangulation, Tesselation, Spliting and Joining Vertex Buffers, 3d Scanning etc.) and the convincingly intelligent design patterns of nature itself (Plant Growth, Coral Growth, Natural Shapes etc.). This will be learned without writing a single line of programming language as we use the easy and fast to learn toolkit 'VVVV' and the participants can work with a set of prepared VVVV programs. We will also use Blender and Meshlab.
German Description:
3D-Druck hat sich heute bereits für Designerinnen und Designer sowie Ingenieurinnen und Ingenieure als wichtiges Werkzeug in der Prototyping- und Produktionsphase durchgesetzt. In diesem Workshop lernen Sie mit David Gann neue Methoden zur Herstellung von 3D-Geometrie kennen. In einem generativen Designprozess verwenden wir Algorithmen, um Geometrie automatisch entstehen zu lassen. Die hier behandelten Techniken kombinieren neuartige Computergrafik-Algorithmen mit Designkonzepten, die von der Natur inspiriert sind. Der Workshop behandelt das alles, ohne dass die Teilnehmenden tatsächlich Programmcode schreiben müssen, da wir das schnell und einfach zu erlernende Toolkit VVVV einsetzen.
Die Veranstaltung findet in Raum 304 auf der 3. Etage statt.
Workshop-Nummer: M-08
Im Rahmen von "Makerspace - Programm für Selbermacher":
Unser Makerspace ist ein offener Raum für neue Ideen, Potenziale und Do-It-Yourself-Projekte. Eigenes Tun steht im Vordergrund, vor allem aber der Spaß an der Sache! Nach einer kurzen Einführung können Sie selbst die verschiedenen Themen und Techniken ausprobieren. Unsere Expertinnen und Experten unterstützen Sie dabei.
Je nach Workshop werden Kenntnisse im Umgang mit der entsprechenden Informationstechnologie (PC, Smartphone oder Tablet) vorausgesetzt.
Veranstaltungsort
Stadtbibliothek Köln Josef-Haubrich-Hof 1 50676 Köln - Altstadt/Süd
Who Ventolinmono
When Thu, Mar 12th 2015 - 20:00 until Thu, Jun 4th 2015 - 22:00
Where Local de Arte, Unión 221-B, Col. Escandón., Mexico City, Mexico
El objetivo del taller es iniciar a los asistentes en programación con VVVV y demostrar sus posibilidades creativas. El taller hará énfasis en la experimentación con imágenes digitales y la interacción con estas imágenes en tiempo real.
El taller va dirigido a artistas y/o diseñadores que les interesa el arte electrónico y quieren empezar a programar. No es necesario que tengan experiencia en programación, sólo conocimientos básicos de computación.
Más información acá:http://www.localdearte.com/talleres03/vvvv-1
Who Tebjan Halm
When Sat, Jan 31st 2015 - 17:00 until Sat, Jan 31st 2015 - 17:00
Where RCA Kensington, 2-6 Jay Mews, SW7 2EP, London , United Kingdom
It is a pleasure to invite all vvvv interested people in London to a replay of the vvvv50 intorduction talk from scope sessions at the RCA Kensington in the Stevens Building.
It is on very short notice, but I hope that a few patchers can make it. So spread the word!
Big ups to hadasi who managed to find the date.
In the past few years we’ve been eagerly working on a complete rewrite of vvvv which lead to a new visual programming language in combination with a development and runtime environment. Tebjan Halm (tonfilm ) will give a short introduction into the key features of this new language we’re internally calling "50".
When Thu, Jan 8th 2015 - 00:09 until Sun, Feb 1st 2015
Hey all!
Together with the Deakin / Motion.Lab we, Motion Bank, are hosting our third Choreographic Coding Lab. It will run April 7-11th at Motion.Lab Deakin University in Melbourne Australia.
The lab is free but seats are limited. Application is open now and ends February 1st 2015.
Full announcement is here:
http://eepurl.com/_TVKv
Official application form and website is here:
http://choreographiccoding.org/#lab-deakin-2015
From the announcement:
The Choreographic Coding Lab (CCL) format offers unique opportunities of exchange and collaboration for digital media ‘code savvy’ artists who have an interest in translating aspects of choreography and dance into digital form and applying choreographic thinking to their own practice. This format supports working with patterns in movement scores and structures through finding, generating and applying them with results ranging from prototypes for artworks to new plug-ins for working with dance related datasets. The CCLs also seek to support a sustainable collaborative practice among its participants encouraging ongoing exchange in a growing artistic research community.
Some results from the previous CCLs:
http://princemio.net/portfolio/pathfinder/
http://www.schnellebuntebilder.de/#/fourxfour/momentum/
http://piecemeta.com/
More here:
http://choreographiccoding.org/
Who Tebjan Halm, Elias Holzer
When Thu, Jan 8th 2015 - 20:00 until Thu, Jan 8th 2015 - 20:00
Where Panke e.V., Gerichtstr. 23, Hof 5, 13347 Berlin Wedding, Germany
On Thursday 8th Jan all vvvv interested people in Berlin will have an opportunity to get a peek preview of the next big vvvv thing.
In the past few years we’ve been eagerly working on a complete rewrite of vvvv which lead to a new visual programming language in combination with a development and runtime environment. Tebjan Halm (tonfilm ) and Elias Holzer (Elias ) will give a short introduction into the key features of this new language we’re internally calling "50".
http://scopesessions.org/2014/12/21/scope-39-january-8th/
How to find the location:
http://www.pankeculture.com/how-to-find-us/
Be there or be quad.
Who Martin Zrcek, Martin Gsandtner
When Fri, Nov 28th 2014 - 09:00 until Mon, Dec 1st 2014 - 18:00
Where Academy of Arts, Architecture and Design in Prague, 1. Pluku 5, Praha 8, Praha, Czech Republic
Hi,
we're gonna make a vvvv workshop, 28th November - 1st December.
seehttp://www.recodenature.org/
We will focus on different ways of projection on geometry. We will show you the logic of projection on geometry, which in theory and in practice arise and gradually we will get from simple to complex solutions.
Who basis Frankfurt, david, fjen, daniel maaz, nodeforum
When Thu, Nov 13th 2014 - 19:00 until Thu, Nov 13th 2014 - 19:00
Where basis Frankfurt, Gutleutstrasse 8-12, Frankfurt am Main, Germany, Germany
Antoni Rayzhekov is a Bulgarian theater maker, composer and new media hacker – based in Vienna, Austria. He studied theater directing and acting at the Academy for Theater and Film Arts “Krastyo Sarafov” – Sofia and jazz music improvisation – at the Vienna Konservatorium. He worked as a consultant in informational technologies for United Nations in Vienna and in the period 2008 – 2013 he established together with Emanuel Andel the vienna-based new media label THIS.PLAY – focused on interaction design. Currently he is a guest lecturer in Interactive media at the University for Applied Science – St. Pölten, Austria and independent artist.
Supported by
Stiftung Polytechnische Gesellschaft Frankfurt am Main
http://www.sptg.de/
anonymous user login
~4d ago
~4d ago
~11d ago
~13d ago
~15d ago
~18d ago
~18d ago
~26d ago
~1mth ago
~1mth ago