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The work consists of audio reactive visuals that accompany individual sections of a service in real time.
The liturgy of worship was the starting point for the visualization. The projections combine music and language with visual simulations. Abstract shapes and colors react with the organ music, the singing and the spoken words during the event.
Software: vvvv
Cliente: Nike Agencia: Last Lap
Mapping & AV show: Geometrica Studio Producción Técnica: Elenco
Bajo el nombre de ‘Come Out In Force – Sneakerball’, Nike celebró el pasado viernes 12 de septiembre un tributo a los 40 años de la cultura sneaker a través del baloncesto. El lugar elegido era, nada más y nada menos, que el Palacio de Cibeles de Madrid, que congregó a más de 2.000 personas en una velada donde no faltó de nada.
Uno de los platos fuertes del evento fue la exposición ‘Genealogy of Basketball Exhibition’ a cargo de Jumi y Tutiplein, donde se hizo un repaso a la historia del calzado de basket a través de modelos originales y notorias colaboraciones. Todas ellas expuestas en unos displays a lo largo del palacio segmentadas por fechas.
En la cancha se disputó un concurso de mates y un torneo de 3×3 con diferentes equipos de Europa. Como el equipo italiano, capitaneado por Marco Materazzi, o el francés, a cargo de Stephane Ashpool de Pigalle.
Tras ello comenzó la fiesta a cargo de los Djs Clark Kent y Boys Noize amenizado por show visual a cargo de Geometrica Studio que incluía un show de mapping que no dejó a nadie indiferente.
Fuente: 25 gramos
a surreal cow
a 19th century cow
some red
some orange
black and white and pink
horde of clockwork eyes
und eine visitenkarte
http://www.cloneproduction.net
This is 100% original visuals, 100% C-MiX the software I programmed to play and create everything you will see. This session has been improvised on the music and recorded live with an AverMedia LiveGamer Portable at my studio.
Music : Ben Klock - FactMix 470
BLUEPRINT
Audiovisual installation – 15 minutes
by Joanie Lemercier
The work examines the notion of blueprint as the intersection of ideation and architecture, a map that leads from formlessness to form. It explores the view of architecture as both the endless repetition of the cosmic order, and as a shelter from the infinite, a human construct that brings the capriciousness of nature into perspective.
With Blueprint, Lemercier translates the immateriality of space, architecture, and causality into a choreography of structural elements. The installation is formed from a central monolithic tower that is flanked by two large screens and activated by light projection and sound. Together, these tell a story of the cosmos and architecture, climaxing in an anamorphosis.
The audio component comprises contrabass materials recorded at EMS in Stockholm by Yair Elazar Glotman which have been processed, augmented and fused with electronics by James Ginzburg in his Bristol UK studio. The piece is inspired by the architecture of the venue, a former Phillips factory in Eindhoven Netherlands, and communicates the grandeur of the building and space, mirroring the relationship implicit in all architecture: the relationship between order and chaos.
Music composed by Yair Elazar Glotman and James Ginzburg
production: Juliette Bibasse
commissioned by STRP Biennale 2015
http://joanielemercier.com/blueprint/
The interactive monument pays the homage to survivors and victims of holocaust through the testimony of Marketa Novakova. Woman who survived concentration camps Terezin and Ausswitz. The exhibit aims to propose an innovative scenographic approach using the most recent technologies to involve, engage, immerse physically and emotionally the audience in this tragic chapter of the 20th century.
We literally brought statue of Marketa Novakova to life by combining video mapping and interactive technology - to operate the impossible and to immerse audience. The breath of life awakens the statue when the a visitor is present. When the audience approach the installation, a real size statue of Marketa Novakova, Marketas' eyes open and blink (video projection/mapping) and audio record with Marketa's voice tells her story. However, if the viewer moves away, the statue falls silent. If there is no active listener, the stories of our history will silently pass out of our minds.
The interactive monument pays the homage to survivors and victims of holocaust through the testimony of Marketa Novakova. Woman who survived concentration camps Terezin and Ausswitz. The exhibit aims to propose an innovative scenographic approach using the most recent technologies to involve, engage, immerse physically and emotionally the audience in this tragic chapter of the 20th century.
We literally brought statue of Marketa Novakova to life by combining video mapping and interactive technology - to operate the impossible and to immerse audience. The breath of life awakens the statue when the a visitor is present. When the audience approach the installation, a real size statue of Marketa Novakova, Marketas' eyes open and blink (video projection/mapping) and audio record with Marketa's voice tells her story. However, if the viewer moves away, the statue falls silent. If there is no active listener, the stories of our history will silently pass out of our minds.
Visuals - VJ .wju & VJ Kamyk https://www.facebook.com/wjuwju http://www.marekstraszak.com/
music - RESMOVER https://www.facebook.com/resmover
Centrum Amarant
21.03.2015
ul. Słowackiego 19/21, Poznań
https://www.facebook.com/centrum.amarant
video by Łukasz Strociak, Patryk Lichota
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